Keep the comments/suggestions comingthanks!
Thanks, it looks awesome! Will you lock the objectives after they are captured? I think it would be much more interesting if they were open for recapture. Would greatly improve the rattenkrieg feel IMHO :IS2:Ok here is the over head shot. this is what i have now for set up. might change it a bit, not sure yet. there are 10 objectives right now. about 150 to 250 meters between objectives.
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Thanks, it looks awesome! Will you lock the objectives after they are captured? I think it would be much more interesting if they were open for recapture. Would greatly improve the rattenkrieg feel IMHO :IS2:
At first, I was concerned when you said that because A/D maps generally depend on irreversible caps to set the pace, but then I saw your placement of the spawns relative to the objectives. Looks like it should be just the right amount of push/pull while still advancing the frontline forward.Only 1st two will lock.![]()
Ok here is the over head shot. this is what i have now for set up. might change it a bit, not sure yet. there are 10 objectives right now. about 150 to 250 meters between objectives.
*IMAGE*
i don't think apcs would be appropriate or helpful on this map. It also looks like there is a ton of rubble, so even a tank might not do either side too much good.
Any news, Wolverine?![]()