hello, i have finished my map and i have realised the map.rom file is 70megabites!! 3 times bigger than the average RO map!
how did this come?
i only have 3 terrain layers, it is comparable to konigsplatz in size, contains alot of building meshes imported from maps like konigsplatz, but again those meshes seem pretty simple, only 5 have detailed interior
the map is made on an previously made map, wich only contained a large terrain and a few buildings and meshes, that map was 60mb! while my map now with 800% more buildings and meshes is 70mb (only 10 more!) i did use the same terrain mesh but i have deleted 85 % of it with the visibility tool.
can someone tell me what could be causing this?
how did this come?
i only have 3 terrain layers, it is comparable to konigsplatz in size, contains alot of building meshes imported from maps like konigsplatz, but again those meshes seem pretty simple, only 5 have detailed interior
the map is made on an previously made map, wich only contained a large terrain and a few buildings and meshes, that map was 60mb! while my map now with 800% more buildings and meshes is 70mb (only 10 more!) i did use the same terrain mesh but i have deleted 85 % of it with the visibility tool.
can someone tell me what could be causing this?