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Can anyone else confirm that the tank is working as it should for them?
Yes, its happening. At first we thought some typo was in our .ini file for the map. It was fine. Therefore yes, this trub is confirmed.
Thanx for the rub Cat.
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Can anyone else confirm that the tank is working as it should for them?
Not sure if it is my server side but we are getting kicked if we enter the tank. Harley did you put a Nomad Mike mutator into the latest build of bridges? Tested with human yes and human no. Kicked both times with error about not having the correct files or something. The rest of the map runs fine for me.
I will redownload the map and test again to confirm it is not a client side error.
Tankers get kicked.![]()
Can anyone else confirm that the tank is working as it should for them?
CD version updated.
Changelog: Carried over changes from TE version.
CD version Player file
UPDATE B9
[url]http://www.gamefront.com/files/23068...28player%29.7z[/URL]
CD version Server file
UPDATE B8
[url]http://www.gamefront.com/files/23068...28server%29.7z[/URL]
CD version Player file (mediafire)
UPDATE B9
[url]http://www.mediafire.com/?5bbdwb89ub5zi6f[/URL]
CD version Server file (mediafire)
UPDATE B9
[url]http://www.mediafire.com/?b116y27cnhycx0u[/URL]
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Also, TW are looking into why the tank can't be removed via an ini for an infantry only version. Will keep you posted.
Any news on the .ini fix?
Nothing yet but I'd say it was put on hold while the first batch of maps were being sorted for the pack. I'll bring it up again as we move towards the next one.
Bridges in Campaign seems to fall over when Axis go to attack. Harley are you able to do some magic or do I need to use the non tank version ?
also where is a link to the non tank version. I will look a bit harder.