make weapons random

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

slyder73

Active member
Aug 3, 2006
826
79
28
Vancouver
Might want to put into Stalingrad maps where you might get only bullets and no gun.

LOL, that is a myth started by that movie, "Enemy at the Gates". The Russians made tens of millions of rifles and many times more grenades, ammunition and a whole crapload of PPSH etc. There was never a weapon shortage, only a manpower shortage at the beginning of the war. By the end, they had 8 million men in arms and all of them fully equipped.
 

Phoenix-D

FNG / Fresh Meat
Feb 28, 2006
706
0
0
Ever heard of "logistics"? There were multiple times during the war where units or sometimes entire army groups got surrounded. That would make resupply difficult at best, so they COULD end up running low on ammunition. Maybe not to the extent of spawning with no bullets, but every rifleman wasn't carrying 9 clips, every PPsh user three drums, etc.
 

Amarok

FNG / Fresh Meat
Apr 11, 2006
114
0
0
58
Costa Blanca, Spain
LOL, that is a myth started by that movie, "Enemy at the Gates".

Err... my books (and I'm surely NOT talking 'bout novels :D) say something different. However, it seems it happened only concerning workers and students taken into the defence of Stalingrad as the spearhead of the 16. PzDiv reached the Volga northwards of the City.

Nevertheless, it could be quite a BS for a map... could be hard to find allied players!!
 

Murphy

FNG / Fresh Meat
Nov 22, 2005
7,068
743
0
34
liandri.darkbb.com
Ever heard of "logistics"? There were multiple times during the war where units or sometimes entire army groups got surrounded. That would make resupply difficult at best, so they COULD end up running low on ammunition.
In "Enemy at the Gates" the soldiers are sent to attack a city without rifles... The logistics can
 

Rapp

FNG / Fresh Meat
Nov 2, 2006
134
0
0
Good idea, might be fun to watch noobs shooting pheasants from the sky with the PPsH but seriously it would degrade an already poor standard of play on servers.
 

[-project.kommando-]

FNG / Fresh Meat
Nov 21, 2005
30
0
0
I agree this has to be a mutator. But the problem is, look at all those wonderfull mutators who didnt got succesfull after all, for example the mutator being able to shoot through walls. So you don't have to leave the game, worluk;):D
 

[5thW]Rehakles[TRO]

FNG / Fresh Meat
Mar 19, 2006
382
0
0
www.5thW.org
I wouldn't want it. I hate to use SMGs. I'm a rifleman.

as you can see, Kommando, you were right, there are some guys out there that dont know what you say....:)

So you don't have to leave the game, worluk;):D

which is a pity :D

Anyway, I like the idea of not knowing if I spawn with a PPD-40, PPSH-41 or PPS-43..or if it will be the M91/30 or M44....
 

[-project.kommando-]

FNG / Fresh Meat
Nov 21, 2005
30
0
0
oh, and I am one of the guys who change their weapons every spawn, because I say to myself I just got killed last round cuz of my bad weapon:D
 

Denwad

FNG / Fresh Meat
Nov 21, 2005
333
0
0
32
Eglin AFB
Ever heard of "logistics"? There were multiple times during the war where units or sometimes entire army groups got surrounded. That would make resupply difficult at best, so they COULD end up running low on ammunition. Maybe not to the extent of spawning with no bullets, but every rifleman wasn't carrying 9 clips, every PPsh user three drums, etc.



Stalingrad was surrounded, by the Russians after Operation Uranus
 

=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
9,794
890
0
55
Newton, NJ
I think everyone that is against the idea missunderstood the entire thing, the random weapon choice is WITHIN THE CLASS, if you're a rifleman you get a random rifle, etc.

I understood, but it should still be done with a mutator, not hard coded into the game. (my opinion)
 

=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
9,794
890
0
55
Newton, NJ
I have the feeling staffies never read this forum:(

They have stated before, they read everything. However, I am sure they don't have the manhours to read and reply (sometimes repeatedly) to every thread and idea that pops up. For all you know, maybe they are already thinking about this idea, or maybe they discussed it and discarded the idea.
 

Murphy

FNG / Fresh Meat
Nov 22, 2005
7,068
743
0
34
liandri.darkbb.com
And I have a feeling that they do, and that they ignore the utter crap most of these suggestions are, and focus on the ones that get community support - withness the Panzer 4H.
Haha. Kommando is right, most of the people posting in here like the idea. Besides: One of the devs (
 

Nestor Makhno

FNG / Fresh Meat
Feb 25, 2006
5,758
1,118
0
56
Penryn, Cornwall
This would end the ever so wrong "9 PPSh-41 + 1 M44"-combination and would rather make it the ideal "1 PPSh-41 + 9 M44"-combination! :D

In what way is this 'ever-so-wrong'? - typical late war Soviet submachinegun section:

1 x NCO - SMG
11 x SMG troops - SMG

The Soviet troops usually involved in storming operations such as Lyes Krovy were the SMG companies - that's what they were for. 1 x PPSh and 9 x M-44? What about light-sabres as well?

Random weapons muts would 5uck a55. The only reason there aren't more people in the thread posting 'anti' views is because it's such a dumb idea as to hardly merit shooting down.
 
Last edited: