I'm kind of sick of pressing altfire to prime the fuse, and I can't remember a single time where I've thrown a grenade and wanted it to have a full timer. Why not prime it as soon as the guy gets ready to throw?
Better yet, make it so if you throw the grenade without manual coocking, it will not explode. Great for scaring your enemies out of a room and then picking up your nade again
Agree, I would most likely set the option to auto kook, but I see uses for the manual one as well and understand why some might want to keep the option. Besides, it would be silly to press alt fire to not kook it after you have supposedly ejected the safety pin.Should be an option, like manual bolting, because I honestly find it useful, and it's not like it's hard to remember.