Peripheral Vision (PV) indicators are a nice idea*, but they are all but invisible for folks playing on large widescreens. As the PV indicators on such screens almost fall within PV themselves they need to be much more conspicuous, such as rapidly flashing black and white. (Human PV is able to detect rapid changes in contrast far better than movement or colour.) Perhaps add a Display option for 'PV Indicators (Widescreen)'.
* Well, almost. They need to show all movement and not just enemy moves. It's currently possible to use PV indicators to see when emeny are approaching through a smoke screen, and to sometimes actually zero in on them by sweeping your view left and right of their suspected position.
* Well, almost. They need to show all movement and not just enemy moves. It's currently possible to use PV indicators to see when emeny are approaching through a smoke screen, and to sometimes actually zero in on them by sweeping your view left and right of their suspected position.
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