A surrender feature for ro, the idea would be when a battle come near comes to its close, and the losing side does not have much (or none) reinforcements , the losing players can choose to surrender.
if all of the losing side surrender, it would be a win for the winning side, but if some resist, the winning side would have to hunt the resisting left
also if the captors shoot the pows, they would have some points deducted.
i love the idea but its a bit mad
if all of the losing side surrender, it would be a win for the winning side, but if some resist, the winning side would have to hunt the resisting left
also if the captors shoot the pows, they would have some points deducted.
i love the idea but its a bit mad