Knife
- Make it unable to decapitate.
- Change the secondary attack to a stab, which stuns well
Machete
- Make it better than currently
- Make it only weigh 1, instead of 3.
Add a SHIELD!
Make the shield wieldable with either Knife or Machete. The shield would be AWESOME to add
Make the Shield weigh 6, and while wielding the Shield, the Machete weighs nothing extra (think of how dualwield HC doesn't add more weight when you buy the second one. Same with Shield + Machete, only the weight of the Shield counts)
The Shield should also be like a "line of sight" from a Siren scream, not damaging you nor the shield, removing one of the many counter-enemies of KF for the zerker.
Fire Axe
- Make it's main attack cleave, aka, hit multiple targets.
- Make it's powerstrike hit very hard, but very slow, stun well (100% chance on headshots) and maybe able to breach down doors very quickly
Katana
- Make the powerstrike cleave (hit more targets)
Chainsaw
- Make it ALOT more powerful, but run on fuel but also cost more
This does ALOT to the Zerker class:
Machete (+Shield) - Defensive option
Fire Axe - Hit&Run and sweeper weapon (cheap)
Katana - High dps weapon, with sweeping option
Chainsaw - Highest dps weapon, but limited use
Makes you spend a bit more money (Shield and Chainsaw), which the Zerker currently does not do very much.
Yeah, i know, a little of topic, but it is a part of a "bigger scheme" so i had to post all of it
