MAC support

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LordKhaine

FNG / Fresh Meat
Dec 19, 2005
1,008
120
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UK
It will use Steam... so I doubt it. Not until Valve makes a client for anything other than Windows.
 

LordKhaine

FNG / Fresh Meat
Dec 19, 2005
1,008
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UK
The unreal engine supports Mac OS, Linux and some consoles for that matter. Steam is the issue here, not the Unreal Engine.
 

SgtH3nry3

FNG / Fresh Meat
The unreal engine supports Mac OS, Linux and some consoles for that matter. Steam is the issue here, not the Unreal Engine.
As long as Apple doesn't invest in it's own platform to make it attractive for game developers to work on, it won't happen.
Something like that was said by Gabe Newell, CEO of Valve Software.

But Apple is starting something big itself as I've heard. There seem to be very interested in Electronic Arts.
 
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Lucky_Fr4gg3r

FNG / Fresh Meat
Apr 28, 2009
213
0
0
I strongly doubt it.

The market for Mac games is too small, and it would take too much effort for a small indy company like TW to produce a Mac version, effort that would not be worth it.
 

LordKhaine

FNG / Fresh Meat
Dec 19, 2005
1,008
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UK
I strongly doubt it.

The market for Mac games is too small, and it would take too much effort for a small indy company like TW to produce a Mac version, effort that would not be worth it.

It would take bugger all effort for TWI to support Mac and Linux, as the engine they're using supports it natively right off the bat as I have already expressly stated. But that's irrelevant because as I said... Valve only supports windows, and RO is a steam based game.

The ball is not in TWI's court.
 

Lucky_Fr4gg3r

FNG / Fresh Meat
Apr 28, 2009
213
0
0
It would take bugger all effort for TWI to support Mac and Linux, as the engine they're using supports it natively right off the bat as I have already expressly stated. But that's irrelevant because as I said... Valve only supports windows, and RO is a steam based game.

The ball is not in TWI's court.

Ah, right. Didn't know that, cheers for the info :)