M32 or L.A.W?

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M32 or L.A.W?


  • Total voters
    117

Bill Nye The Science Spy

FNG / Fresh Meat
Jan 23, 2011
139
35
0
America
M32 or LAW?

I have trouble deciding which one i like better so i want to ask what the community thinks.

I love the L.A.W since its able to head shot dealing double damage which is helpful against scrakes and FPs.And i like how it can kill everything up to a scrake in 1 shot with direct hit or splash.Also i like its explosion radius but it is only single shot clip,longish reload,ammo costs alot,The weapon its self is very heavy and it gets annoying sometimes when somebody by accident blocks a rocket.

I like the M32 since it has 6 shot clips.Ammo is a lot less expensive than L.A.W.It only weighs 7 blocks allowing me to carry another weapon + pipes and machete.The thing i dont like about it is that it cant 1 shot gorefasts and has a long reload.Usually for the M32 i use M32 + M79 + Pipes + Machete.With this combo i have more ammo than the L.A.W does because i have 2 launchers.I use m79 for normal groups like Gorefasts/Clots/Crawlers and M32 for bigger groups,Sirens and FPs.
 
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Bill Nye The Science Spy

FNG / Fresh Meat
Jan 23, 2011
139
35
0
America
i didnt post other options because these are the 2 i use.Im asking what the community thinks which one of these combos is better.
I tried many other combos and i still like these 2 the best.
 

RedShocktrooper

FNG / Fresh Meat
Mar 8, 2011
45
14
0
I did some toying with the M32 as a Commando, and even as a Level 3 I already see the increased reload speed. I generally rock M32 + SCAR/AK + Whatever else I can fit, since I'm not a high enough Supporter to rock M32 + AA12.

At any rate, though, I'd go with the M32. Its inability to instagib Gorefasts is traded off for its ability to deal more damage over time, as well as having an interruptible reload like the basic Shotty. I'd use it in conjunction with a bullet weapon as a Commando, to make any Close-Range Self-Damage more negligible.
 

Soldier of Failure

FNG / Fresh Meat
Feb 20, 2011
53
56
0
I personaly LOVE the law, feels so good. But really it depends on your team. Also the law is great for stunning that raging scrake thats about to flank you and your team.
 

Rainydaykid

FNG / Fresh Meat
Jan 25, 2010
1,010
203
0
TN
Where does the machete's use come in? As far as my knowledge is knowledgeably knowledgeable, it seems completely useless as a demo. Just something to slow you down a little more.

Machete is your close range weapon. I use it as support for crawlers right in my face, clots, stalkers, and gorefasts to save on shells. I use it as demo for close range encounters where a 9mm won't kill fast enough, when I carry a LAW. The machete swings fast, does great damage, and never needs to reload. Try it sometime, it is a great weapon. I am speaking of HoE difficulty.
 
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Major Liability

FNG / Fresh Meat
Apr 14, 2010
921
165
0
New York
Like all weapons, their usefulness is determined completely by the situation you're in. If you have lots of good anti-scrake and FP perks in your team, you can take the M32 for ease of use and better crowd control. If not, I'd take the LAW just for the big specs.
 

Astifire

FNG / Fresh Meat
Dec 31, 2010
23
23
0
Stop!

Stop!

You have violated the LAW! Pay the court a fine or serve your sentence.

I am the LAW!

There are LAWs against cannibalism!

This game is about to reach a LAWful conclusion!

The LAW is not up for debate!

Ignorance of the LAW is no excuse!
-------

I pick the LAW purely for the one-liners sometimes >_>

Really though the LAW makes you a mobile pipe-bomb turret. The 'LAWckets' as I call them do about as much damage as a pipe bomb for whatever level of demo you are. So basically this means if you have meatshields-- err teammates, that can keep an open line of fire OR someplace high to stand, you have up to 21-ish explosions of redmisting death to be used as needed, which can take a chunk out of *anything* including that fleshpound about to rape your team.

That being said, the m32 is a better overall weapon if you aren't in a position where you can hold, or when your team is clustered in an area and you can't get a clear shot, or if there's nobody to eat trash zeds OR deal spike damage to big critters.

Law plus Pipes combo- You can kill a small horde by yoruself with one bullet while laying down a 'warning' system or breather pattern of pipes to keep large clusters of zombies out of a room you and your team are defending.

M79-M32-etc. - You're the classic demoman, running and booming the crap out of anything you see with decent survivability as long as you aren't cornered, and able to deal (somewhat costly) spike damage to bigger critters.

Overall: The LAW is not as much about crowd control as it is being your team's trump card. Getting overrun, scrakes, bloats, gorefasts and husks abound, sirens causing hell? One rocket. Two tops, can save your entire team, if you can get them off. The M32-m79 combo is more about crowd control, and panicky "OH BLOODY HELL" volleys into fleshies and such.

In closing: Use whatever the situation calls for. The LAW with teammates on any map before big stuff starts showing up? It'll feel overpowered until someone lets you get grabbed by a clot or three, then you can either kill one with a $115-250 bullet, or whip out the 9mm and pray XD
 

CandleJack

FNG / Fresh Meat
Dec 2, 2009
3,399
1,059
0
VIC
KF-Gothic, LAW roof fun.

2-3 shotting Scrakes, 3-4 shotting FPs before they reach the team.
You feel like a tower in a tower defence game :D

It's also good practice for leading targets, be they raging or not.
 

Fish111

FNG / Fresh Meat
Jan 25, 2011
102
19
0
I couldn't imagine a situation where a LAW would be better than an m32, but I really don't play demo.

I like m32+scar with commando :D
 

Astifire

FNG / Fresh Meat
Dec 31, 2010
23
23
0
I couldn't imagine a situation where a LAW would be better than an m32, but I really don't play demo.

I like m32+scar with commando :D

A LAW demo is your team's "Oh horse -" button. If you can buy that one team mate about 11 meters of space and 1.6 full seconds, they can save you from just about anything without obstructing your vision like m32 spam will.

4 scrakes, 10 crawlers, and two sirens clustered together? Your m32 and scar will rage 4 scrakes that will rape your team, either all at once or one at a time while you still have to pick things off. The LAW would stun all four, wipe out every single crawler, both sirens, and give your team exactly enough time to goh 'oh crap' and start spamming nades then shooting the everloving crap out of the scrakes, or a handy xbowman of any perk to finish off said scrake, since a LAW will chop them down to far more manageable sizes.

The M32 can deal spike damage, get your team out of a sticky situation, and offer viability for big and small alike at any perk level, provided you aren't pressed for space, at which point you're more likely to kill yourself than those 4 crawlers surrounding you.

The LAW deals spike damage with stun, get your team out of a sticky situation, and offer viability for big and small alike, but only at higher perk levels, provided you aren't pressed for space, but per bullet fired kills more and buys your team a better chance for regroup than m32, since the law can deliver more power, faster.

And yes, the law fields unwieldy and slow as hell, and it is. BUT it's a single shot reload with the power of about 3-4 m32 grenades. By the time you can reload your m32 with 4 grenades, you can fire off a second rocket. to keep the freaks off of your team long enough for them to regroup.

Finally, provided friendly fire is off, you can save your berzerkers life by shooting him with a rocket. You destroy everything near him, stun what it doesn't, and clear enough space for him to heal and swap back, or get helped by a teammate.

tl;dr: A *fully loaded* m32 is better situationally for your team, a LAW at a high demolitions perk or as support where you can carry something else too, is better overall for shoring up your teams defense and recovery power.
 
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ghostdog662

FNG / Fresh Meat
Feb 16, 2011
15
0
0
I think it really depends on the wave and level. The m32 is great for small packs where you would not consider wasting a rocket on, or at least you won't feel so guilty about it. The LAW's scrake stun is really great if the room to get it off is available.

Even at level 6 I sometimes feel the m32 just doesn't do as much damage as I would expect on tougher enemies.

For waves 2-5/6 I prefer the m32, 6/7+ I prefer the law.
 

Nanostrike

FNG / Fresh Meat
May 19, 2009
2,025
250
0
M-32, easily. The LAW is a 1-trick pony that limits you to either pipes or a machete as your only weapon besides the LAW and your 9mm.

With the M-32, you can do comparable damage to the LAW due to it's multiple shots and rate of fire, plus not have you inventory filled by a clunky, slow, and low-ammo weapon.

I'm honestly not sure how this is even asked, really, as in all seriousness, I don't consider the LAW viable for anything but fun.
 
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outofrealman

FNG / Fresh Meat
Oct 29, 2009
1,848
336
0
M-32, easily. The LAW is a 1-trick pony that limits you to either pipes or a machete as your only weapon besides the LAW and your 9mm.

With the M-32, you can do comparable damage to the LAW due to it's multiple shots and rate of fire, plus not have you inventory filled by a clunky, slow, and low-ammo weapon.

I'm honestly not sure how this is even asked, really, as in all seriousness, I don't consider the LAW viable for anything but fun.


Just wait untill someone say "I can still win with LAW".
 

jalex3

FNG / Fresh Meat
Oct 21, 2009
1,639
273
0
Australia
I like the LAW but I find it to no be as useful, while taking up lots of space.
since the price of pipes went up iv gone back to nades.