M113 - new here

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Eisprinzessin

FNG / Fresh Meat
Oct 10, 2011
363
31
0
49
Hi!

Dont know if it was a theme before, but are there plans to umplement tanks or light transport vehicles?

The M113 was a pure VN Beast.

30715157974_5d84704602_b.jpg
 

JokersWarPig

Member
Oct 25, 2009
131
12
18
I haven't had a chance to play yet with the update, but doesn't the new cosmetic DLC give you the option of using the US Tanker helmet? That's got to be a good sign.
 

ComradeHX

FNG / Fresh Meat
Jun 5, 2010
490
34
0
M113 is just a battle taxi; and maps are not big enough to need something that loud/slow. It would be like sitting in a chopper piloted by worst pilot ever, even if you don't crash...you die to RPG.
 

NorthDumpling

Grizzled Veteran
Jul 13, 2013
1,076
49
48
24
Russia, Saint-Petersburg
I have a few ideas for implementing M113 successfully. Adding it on my Vantage Point map is one of them. Pretty linear route for M113 movement, non linear one for infantry however.
If it moves, it succeeds, but if not, team loses the game. Would fit pretty well in tower defense map alike or the wagon game mode from TF2 for example.
 

ComradeHX

FNG / Fresh Meat
Jun 5, 2010
490
34
0
NorthDumpling;n2320754 said:
I have a few ideas for implementing M113 successfully. Adding it on my Vantage Point map is one of them. Pretty linear route for M113 movement, non linear one for infantry however.
If it moves, it succeeds, but if not, team loses the game. Would fit pretty well in tower defense map alike or the wagon game mode from TF2 for example.
You probably need something more like this:
https://en.wikipedia.org/wiki/M728_Combat_Engineer_Vehicle