IMO, he more closely fills the role of a sniper as opposed to a DM. if we first looked at his issued weapons, the crossbow is most definitely not the type of weapon that would be issued to a DM.
What.
1. Snipers work in small, secluded teams typically ong recon/survelliance, target marking for air-strikes, counter-sniper, killing enemy commanders, selecting targets of opportunity, or destruction of military equipment. The Sharpshooter lacks a spotter, do pretty much
none of these things and well, they move with an infantry squad like a DM would rather than setting up somewhere secluded and waiting for their target (which would presumably be the Patriarch).
2. A Crossbow is in
no way a sniper weapon. Crossbows are powerful as all get out but their range is
in no way suitable to long-distance engagement. It's a Designated Marksman weapon. Or would be if circumstances somehow made it preferable to a DMR. Since modern armies don't have to handle outbreaks of genetically engineered horrors, pretty much no one gets issued a crossbow.
the EBR is the only weapon that might hint to the SS being a DM. however, when you look at the actual role the perk plays, he is much more similar to a sniper whereas the commando more represents a hybrid DM/assault.
Right. Some sniper he is, the way he moves with the team, providing them with powerful and at times rapid (and assuredly accurate) fire.
Oh, wait,
that's the definition of a Designated Marksman.
If the Sharpshooter was a sniper he'd be on the far end of KF_Farm with a high-end, high caliber sniper rifle and a spotter, doing math to determine wind speed, bullet drop, etc. and then take the shot that would explode the Patriach's head like a watermelon. Assuming that while they were doing this a million mutants didn't eat them alive.
But that's not what the Sharpshooter does.
the commando already possesses a battle rifle, in addition to his assualt rifles and carbine. the logical thing would have been to also give him another battle rifle when they added the EBR. instead it was as if TW thought "well we need to give the SS another gun just for the sake of it..."
Much as I love the real-world weapon, the KF M14 isn't a good weapon for the Commando. It does nothing that the SCAR doesn't already do better except paint a little dot on your target and have huge, obstructive sights that aren't so bad when sharpshooting but would be entirely unworkable with rapid fire.
Both the SCAR and M14 as is have an (unperked) 20 round mag, nearly the same damage, the M14's fire rate is slower...
now of course, a DM is intended for shooting between 300m - 600m, and a sniper 600m+.......looking at most every map in KF, none will have engagements even reaching 300m, so we have to exclude that type of technicality.
Right, we have to exclude the thing that is one of the big distinctions between a sniper and a DM, that makes sense.
the real issue is that when TW designed the perk system, they did not fully designate the roles of each perk. that's why there are issues such as this one with the EBR. is the SS a sniper or a DM? what is the commando?
They seem pretty designated to me (aside from the Support, who still seems to be able to pull trash-cleaning and Big-Guy-Busting duty. How they continue to evade nerfs amazes me)
Just because TWI didn't put in the perk window "PLEASE USE THIS PERK TO KILL SCRAKES/FPs" and "USE THIS TO KILL EVERYTHING ELSE" doesn't mean they don't have a role they're built for.
all i can deduct with certainty from the situation is this: the commando and SS are not the same, and thus they should not each have the same type of weapon. the EBR and SCAR are both battle rifles, therefore we have a major problem. there are two ways to fix this.....
They're both battle rifles but the thing is that are used in very different fashions.
- give the EBR to the commando so that he has both battle rifles
Right. Now we have two guns that function the same. I guess the EBR looks pretty...
- give the SCAR to the SS so that he has both battle rifles and his role would have to be redefined labeling him more of a DM as opposed to a sniper. additionally you'd have to remove the SCAR's full-auto capability to bring it in line with the EBR
Oh cool, so Commando
loses a gun, the SS gets a weapon that's well, pretty much ...a different looking EBR! Joy oh joy, both perks made out great on this idea.
This idea that is put forward seemingly entirely because you can't stand two classes using a pair of weapons that share the "battle rifle" designation. I ...really don't see the problem given that both function in-game entirely differently.
It's an idea almost as bad as the one that started this thread. Worse, maybe.