So I'm thinking about learning how to map, and before I start something generally I like to get my general idea down on paper (or in this case, a little mockup).
My general idea behind this map is to have allies attacking German positions in a heavily defended and dense forest with bunkers and trenches scattered throughout. I want this map to be BIG. With long range engagements, tons of smoke, and suppression being necessary to move forward. Bunkers will be defensive hard points and will require team work to take out. Allies will have one tank, so the forest will have some avenues of advance where the tank can maneuver.
Basically, am I approaching map-making correctly (if there is a "correct" way), and if not what would you suggest?
Here's my map/brainstorm that I did. (WARNING! REALLY BIG FILE)
My general idea behind this map is to have allies attacking German positions in a heavily defended and dense forest with bunkers and trenches scattered throughout. I want this map to be BIG. With long range engagements, tons of smoke, and suppression being necessary to move forward. Bunkers will be defensive hard points and will require team work to take out. Allies will have one tank, so the forest will have some avenues of advance where the tank can maneuver.
Basically, am I approaching map-making correctly (if there is a "correct" way), and if not what would you suggest?
Here's my map/brainstorm that I did. (WARNING! REALLY BIG FILE)