About Defence Alliance:
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Back in 2001 Defence Alliance for UT99 was released, which was about co-operative play versus AI driven monsters. The mod was so successful, it was obvious that there should be a successor for the new technology.
In early October 2005 DA2 had its first release for UT2004. Many players experienced the new gameplay changes. This introduced the classic Assault mode, where one team is attacking and the other one defending.
As well as the full range of personal weapons, players also have the ability to build additional defences, such as different types of gun turrets. The mod features six different classes: Medic, Mechanic, Anti-armor, Machine Gunner, Sniper and the Rifleman, each with their own special abilities.
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The possibilities for Killing Floor:
- Since KF is Co-Op, it would be possible to put KF zombies as hordes of AI attackers, like old-skool Defence Alliance. (possible mutator)
- Additional gamemodes such as 'king of the hill', which would only require a score counting, since the objectives are already in the game.
And there are some small fixes required. I can also say that it's currenly running very stable on KF, even the map rotation crash that occured in RO seems te have no effect on KF.
If there is a programmer who is willing to give a helping hand, we could realize a july release!