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Code Loading Classes in a Mutator?

Plaugniir

Active member
Jul 18, 2015
38
0
Iowa
How would I go about calling a new class into AISquadElement?
Default struct is
Spoiler!
But I don't think I can just struct AISquadElement(info,info,info) can I? I'm very new to UnrealScript. Just trying to get a grasp on it. Any help would be greatly appreciated.

/Cheers :D
 
Well that was a good thought.

Well that was a good thought.

I've tried every variation I can imagine and no matter what I do I get a Type mismatch in '='
This is basically a clone of my code.
Spoiler!
Have also tried this.
Spoiler!
Have also added 'Whitespace' before and after '=' to no avail.
Any suggestions?
 
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Oops

Oops

Just reading your reply was enough to make me understand. Thank you for correcting me. I'll bookmark that site too so as to not ask such silly questions from here on out. Thanks much

EDIT: After a little bit of work I got all of the errors worked out. I just now need to figure out how I'll append my monsters to the existing MonsterList without completely wiping them out and simply add some more to it.
 
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