List of bugs that have been introduced with the release of patch 1.4, these are all bugs that did not exist before patch 1.3:
Tunnel Icon Bug: for squad tunnels, squad members do not see the tunnel icon on the map, it only says "T1" or "T5", theres no tunnel icon. Squad leaders can still see the icon properly.
Khe Sahn Hills: Attackers start with 100 tickets less than the defenders, should this not be reversed?
Cobra flight physics: The cobra feels substantially heavier, takes longer to climb, and is much less nimble than pre-1.4. This could be an intentional change, however I question it as the patch notes mentioned nothing about Cobra flight changes. This could very well just be placebo, though a few others I've spoken to have noticed the perceived changes too so I figured I would raise it here
3D Spotting: With the new update, recon for both teams will 3d spot everyone. Before 1.4 only the Loach and z-spot were the only ways to 3d spot, recon was map only.
Tunnel Icon Bug: for squad tunnels, squad members do not see the tunnel icon on the map, it only says "T1" or "T5", theres no tunnel icon. Squad leaders can still see the icon properly.
Khe Sahn Hills: Attackers start with 100 tickets less than the defenders, should this not be reversed?
Cobra flight physics: The cobra feels substantially heavier, takes longer to climb, and is much less nimble than pre-1.4. This could be an intentional change, however I question it as the patch notes mentioned nothing about Cobra flight changes. This could very well just be placebo, though a few others I've spoken to have noticed the perceived changes too so I figured I would raise it here
3D Spotting: With the new update, recon for both teams will 3d spot everyone. Before 1.4 only the Loach and z-spot were the only ways to 3d spot, recon was map only.
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