ToNiO;n2257468 said:
yet there is a steamOS version planned right?
Unless something changed yes, it is (or was ??) planned.
ToNiO;n2257468 said:
we all know SteamOS is on Linux (Debian), so we going never KF2 also on SteamOS?
Well SteamOS is GNU/Linux, it's just a Debian derivate distribution made by Valve.
Once they got a fully working binary, it won't matter which distribution you are using, given that you meet the required dependencies for the game to work. Which should be the case, because every Linux game launched through steam uses the (outdated) libraries and the runtime packed within the steam client.
ToNiO;n2257468 said:
in fact I still do not understand why this is so long for binaries linux...
and we have still not news by devs...
The programmer that was going to work on Linux servers is no longer with the company, and all the programmers that know Unreal and Linux have been loaded up with doing SteamOS ports, so it's difficult to find people to contract to do it as we've done in the past.
John Gibson
President
Tripwire Interactive
This was on April 7th, 2016.
Still no news since then, and trust me I reached out multiple times to them for updates.