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I noticed that TW KF maps use "Levels" (FX/Lights/Blood, etc.) Is there any effect on map performance or is it simply for the sake of convenience(Kismet, being able to toggle visuals, easy finding)? This is new to me as I'm coming from UE2.
Level streaming enables more than one person to work on the map ie one for lighting , one for visuals etc..
There is some benefit to streaming in performance terms also.
Streaming is not working for custom maps as the Servers will not download all the corresponding files needed for a map so if multiple people are working on a custom map it would need to be packaged as one for release.
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