Lets Play Dwarf Fortress:Oh God Elephants!

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Onion

FNG / Fresh Meat
Dec 12, 2005
515
0
0
i'll be the sherrif, just for the irony.


ever arrested someone.... on WEEED man?
No way, you are one of my best farmers, producing stacks of 5 plump helmets like they are going out of style!

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Dwarven caravan arrives, only carrying food, which we have too much of, our stores are totally full!

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THIS IS WHAT BAD DWARVEN CHILDREN GET FOR CHRISTMAS!
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I started dumping **** into the chasm again, but this time, i have marksdwarves stationed and ready, this poor guy never had a chance. 4 bolts right into him.

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Another kobold theif, he died in a pool of his own vomit. Serves him right.

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Project engrave was started, and we already see some of the forts history on the walls!
 

SiFi

FNG / Fresh Meat
Nov 22, 2005
458
0
0
I notice that you've got some nice big bridges there. How do you do that? Every time I try to make a bridge like that I get a "could not find path" announcement. All my bridges are singles or at most, doubles :\

EDIT: Ah, it's a resource pathing issue. I really hope there's a new system of gathering the *closest* available materials, rather than the most recently mined ones in the next version.
 
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Onion

FNG / Fresh Meat
Dec 12, 2005
515
0
0
I notice that you've got some nice big bridges there. How do you do that? Every time I try to make a bridge like that I get a "could not find path" announcement. All my bridges are singles or at most, doubles :\

EDIT: Ah, it's a resource pathing issue. I really hope there's a new system of gathering the *closest* available materials, rather than the most recently mined ones in the next version.
Make sure you slect enough rocks to do the job, seven is the most efficient amount, allowing the biggest bridge to rock ratio. and one side of the bridge has to be touching ground that the dwarves can get on.
 

Kurtz

FNG / Fresh Meat
Jan 14, 2006
401
0
0
Meat sim goes fey! (I signed up a bunch of clan members to fill up any open spots we had)


he claims a carpenters workshop


And then goes and collects 2 pieces of wood, and some kittun bones :eek:


Hey Meat sim, I do the carpentry 'round these parts. :mad:
 

Onion

FNG / Fresh Meat
Dec 12, 2005
515
0
0
Hey Meat sim, I do the carpentry 'round these parts. :mad:
Dont worry kurtz, you get one of the higest honors this update!

But first, a bit of dwarven history.
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Oh shi-
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Owned by like 4 crossbow bolts at once.

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More history carved into these walls.

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This is a good sign.
 

Onion

FNG / Fresh Meat
Dec 12, 2005
515
0
0
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Manstein:(

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I got meatsim to make us a ton of wooden barrels, and look what lucky dwarf got to sample the alcohol first! Lets see what he thinks.
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He approves! Congratulations graniteboots! Our first domestically brewed drink is a success! A 1052 Dwarven wine, perfection!
 

meat_sim

FNG / Fresh Meat
Mar 17, 2006
48
0
0
what?! how come kurtz gets to try the booze first?

*and its wine?! you call yourself a dwarf? i expect nothing less than 180 proof engine degreaser as an alcoholic beverage
 

Rak

FNG / Fresh Meat
Nov 23, 2005
3,539
677
0
33
D
Isn't there any mechanic work? I've been getting bored down the fortress lately :(
 

Onion

FNG / Fresh Meat
Dec 12, 2005
515
0
0
and its wine?! you call yourself a dwarf? i expect nothing less than 180 proof engine degreaser as an alcoholic beverage

Plump helmets make wine, and thats all we really have right now, I'm trying to get some pig tails growing for ale.

Edit: Mechanics wont have much to do untill I start making some weapon traps, or even better, siege equipment :)
 
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