Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
I'll just be constantly updating the thread as I work on maps. Don't mind me, just learning by doing.
Happy to say that I can get a basic setup with traders, ammo spawns, spawners, and destructible lights going.
Basically divided into three zones. One is the office, which is very closed in, the second is the warehouse, which has a mix of close areas on the floor and long sight lines on the catwalks. The third area is the parking lot/semi lot, which is open, but cluttered with enough vehicles and junk to disrupt a clear line of sight along the entirety.
Progress: Office laid out, tentatively textured. Warehouse walled off, will be beginning layout.
Spoiler!
Office's first floor
Office's second floor
Planning on having quite a bit of different lighting levels in the warehouse, making some areas easy to see in, and some not so much.
-----
Been a long while since I've worked with any kind of map editor. Feedback and such encouraged and welcome.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.