I'll just be constantly updating the thread as I work on maps. Don't mind me, just learning by doing.
Happy to say that I can get a basic setup with traders, ammo spawns, spawners, and destructible lights going.
- Current Projects -
--Warehouse (Needs a witty name) --
Basically divided into three zones. One is the office, which is very closed in, the second is the warehouse, which has a mix of close areas on the floor and long sight lines on the catwalks. The third area is the parking lot/semi lot, which is open, but cluttered with enough vehicles and junk to disrupt a clear line of sight along the entirety.
Progress: Office laid out, tentatively textured. Warehouse walled off, will be beginning layout.
Happy to say that I can get a basic setup with traders, ammo spawns, spawners, and destructible lights going.
Spoiler!
- Current Projects -
--Warehouse (Needs a witty name) --
Spoiler!
Basically divided into three zones. One is the office, which is very closed in, the second is the warehouse, which has a mix of close areas on the floor and long sight lines on the catwalks. The third area is the parking lot/semi lot, which is open, but cluttered with enough vehicles and junk to disrupt a clear line of sight along the entirety.
Progress: Office laid out, tentatively textured. Warehouse walled off, will be beginning layout.
Spoiler!
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Been a long while since I've worked with any kind of map editor. Feedback and such encouraged and welcome.
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