Shouldn't getting shot at least stop a sprint?
This scenario is all too common: I'm covering a flank, a player sprints by at medium range, I hit him squarely in the arm/leg (since he's running perpendicular to me), yet he doesn't even stop sprinting. He's in cover before I can even hit him a 2nd time, and heals up a second later like nothing happened.
I feel that a bullet to the arm, or surely a bullet to the leg should stop a sprint. Even a temporary stop to the sprint would greatly help the satisfaction of hitting someone. It almost feels like that first rifle shot is just -50hp because it has absolutely no immediate effect on the opponent.
This scenario is all too common: I'm covering a flank, a player sprints by at medium range, I hit him squarely in the arm/leg (since he's running perpendicular to me), yet he doesn't even stop sprinting. He's in cover before I can even hit him a 2nd time, and heals up a second later like nothing happened.
I feel that a bullet to the arm, or surely a bullet to the leg should stop a sprint. Even a temporary stop to the sprint would greatly help the satisfaction of hitting someone. It almost feels like that first rifle shot is just -50hp because it has absolutely no immediate effect on the opponent.