Lazur f

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Karneval

FNG / Fresh Meat
Jun 15, 2006
13
0
0
Finland
Played it on the weekend... The server was not completely full and there were a couple of bots so the circumstances were not ideal. I think it is an enhancement compared to the original version. The first two objectives were captured pretty easily,but then the Russians got lost in the corridors and never managed to cap the warehouse area.

I played on both sides. The warehouse area was pretty easily accessible for Germans, but a little hard for Russians due to the complex corridors. I hope this will change when people learn the map. ;)
 

Trendkill

FNG / Fresh Meat
Nov 21, 2006
642
4
0
Dorset, UK
From my experience playing on a full 50 player server as Allies, the only objective we ever capped was the Central Railarea, did not have a very fun time to be honest :(
 

=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
9,791
890
0
56
Newton, NJ
Well, I have played the last 1/2 round as Russian where they got stuck. Next round that I played entirely the Russians made it all the way to the Generator Room. Unfortunately, that is my only experience with the full 50 players.
 

Drecks

Grizzled Veteran
Nov 26, 2005
2,393
218
63
The Netherlands
I did not have a chance to play this version on a full 50 server.
This version was released to some servers as a testversion so
i could do needed tweaks once i returned from vacation.
Tweaks in gameplay, more areas and more details.

So whats needed is suggestions, fps info and whatever one have
to contribute to a better map.

The info i have now is that it's like any other map i released it
depends to the team wether you make it or not. Some say the
first objectives are easy to grab while other say we where pinned
down at the railarea. Then other people tell we made it to the last
objective:). To me this sounds like it's almost ready cause any scenario
is possible.

So how was overall performance/fps ?
 

EvilHobo

Grizzled Veteran
Dec 22, 2005
2,613
192
63
Germany, NRW
If I ever get a chance to actually play it I'll try to get some feedback to you...been mapping and coding more than playing...
 

KATYA

FNG / Fresh Meat
Aug 6, 2007
19
0
0
Lazur 1942....

Lazur 1942....

Can you add this map in a next new patch ?????
 

=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
9,791
890
0
56
Newton, NJ
I don't recall any performance issues at all (for me anyway). You are always good at that. My biggest concerns might be balance issues, but I haven't played it with enough players to make a good comment on that.
 

Drecks

Grizzled Veteran
Nov 26, 2005
2,393
218
63
The Netherlands
Played it today for the first time on a full 50 server. I had my doubts
about the Russian team but anyway it needs balancetweaks and other gameplay tweaks for sure.

I don't see real problems with the first two objectives. The Axis spawn might be pushed backward.
My worries are with the 3th and 4th objective. They seems hard to find for the Russians.

These need tweaks. There are also enough cosmetical issues to solve.
So back to the work i would say.

Suggestions are welcome as always.