Thank you for linking me to what I've said I've already read.
The last time I checked, trying to hose fleshpounds down with a flamer was not really a good idea.
In fact, it's one of the worst ideas you can possibly have.
Just trying that with scrakes barely even works, if at all.
Those 3 flame grenades -which you probably won't have anyway- don't change all too much about that.
Now -unless your argument is that by hosing the damage somehow effectively racks up into infinity just like stockpiling somehow gives effectively infinitely ammunition, and I'd have nothing to add to that- how would this work?
We are talking about hard+ difficulty, yes?
What do you want from me?
Instructions on how to solo 200+ specimens with the flamer
1) Reload the flamer
2) Switch to pistol. Reload that.
3) Run to the intersection and turn right. Flame the 3 sirens that are there.
4) Spin around and shoot the 2 crawlers chasing you. Reload pistol before switching to flamer
5) Spin back around and get the ammo up and to the right
6) Go to the steps and drop a grenade. Spin back around and kill the 2 gorefasts and 3 clots trailing.
7) Run down the steps and to the end of the hall. On the left is a scrake and 2 sirens. Go to the right.
8) Run past the husk and kill the 3 gorefasts with the flamer. Then spin around and kill the Husk with the pistol. Reload pistol, then flamer, and you'll have time to heal while running to the next intersection.
Is that what you are looking for?
If solo, I fight the flamer like every other perk.
http://forums.tripwireinteractive.com/showthread.php?t=42173
Reload often.
Shoot the target with the lowest powerful weapon first.
Cycle weapons so ammo boxes fill multiple weapons.
Shoot targets till they drop. If that means emptying a canister in a scrake or FP, then do it. When solo, health is more important than ammo.
Make the 9mm your best friend for situations like this.
If I have to kill an FP or scrake, I'm going to attack him as far away as possible to maximize DoT. I'm also going to line up an many specimens between him and me so when I have to hose down a distance, I will maximize the fire's damage.
I'm going keep moving and use cover. I'm going to break visual lock as often as possible.
I'm going to stay on the move to pick up armor, ammo, and any other weapons that I can.
I'm going to keep the flamer as long as possible because that weapon gives me the best chance to succeed until multiple FP or scrakes show up.
If I am well under a canister of fuel left, I'm going to find a weapon and a way out. I'm going to draw the specimens close and I'm going to hose them down, ditch the flamer, and grab the other weapon and run.
Or you can go to plan B. Hose everything because the damage effectively racks up to
infinity.