They should setup a map event so anyone who mentions brick/s in the chat gets smacked in the forehead with one, taking half their health and blurring their vision 
Argh commissars houe, the map that runs worst on my system. It even runs Pavlovs House alot better. But commissar's. It needs alot of work.Same on comissar's house (except in the very beginning). Useless bricks all over the place.
Looks like you have to wait till a engine like this will feature it i nreal time and you are maybe looking at the wrong game. Right now there is NO Engine that can really feature that level of destruction detail in real time.
Which you can in no way compare as it's level of detail is about a million times below that of ROSee Men of War.
Which you can in no way compare as it's level of detail is about a million times below that of RO
He never said it hadn't been. Check his words again:Doesn't matter - it shows that full destruction can and has been done.
He specifically refers to the level of detail, not simply the presence of destruction.
See Men of War.
See ****ty performance when any amount of destruction happens. Their engine is way more flawed then any other RTS engine I've ever seen. In MP, if 1 player has a low framerate, everybody else's framerate gets locked to a lower one so desync doesn't occur.