L4D tank VS. KF fleshpound

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vealck

FNG / Fresh Meat
Aug 19, 2009
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Let's do some math on this matter :D

Tank: 3000 - 8000 HP (depending on difficulty)
Fleshpound: 750 - 5906 HP (depending on difficulty and player count)

Anyone could supply damage info?
 

KON_Air

FNG / Fresh Meat
Jun 13, 2009
277
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@vealck
Tank needs about a minute to kill a survivor.
Fleshpound needs about ten seconds to wipe out 6 survivors and make tea.
 
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Dieselk

FNG / Fresh Meat
Sep 27, 2010
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Who would win?

Fleshpound.

Unless Tank gets a Crossbow.

lololol.

Honestly, with the Tank it cannot get you with a one-hit kill unless it launches you off some cliff or into water while the Fleshpound has that ability to kill someone in one hit.

Though in the same presence, the Fleshpound is a lot easier to kill.

This is a toughie...
 

Undedd Jester

FNG / Fresh Meat
Oct 31, 2009
3,059
881
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Sheffield, England
Well if we take this arguement way too seriously...

...looking at it from a real fight perspective, say a boxing point of view, there is 1 major thing in the Fleshies favour.

The Fleshie has extremely powerful muscles going right through its body, the Tank only has powerful muscles in its upper body.

Any fighter will tell you the power in a punch comes from leaning in with your body and pushing with your legs through the punch. Since the Fleshie has powerful legs and arms it could hit very very hard... despite lack of real knowledge of techinique.
The Tank on the other hand only has muscles in its upper body, and virtually none in its legs comparitively (Which is why it pretty much walks on its hands like a gorilla). Since the tank can't really lean properly into its punch it acutally loses alot of power, despite its extremely powerful muscles.

Obviously a Gorilla can hit pretty damned hard, so a Tank would be certainly still an immense hit, but I'd reckon the Fleshpound could easily withstand it (Hell it can take a grenade full on in the face without so much as flinching) and deal far more damage with its mace like hands. :)
 

Unit-05

FNG / Fresh Meat
Sep 27, 2009
308
116
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Well if we take this arguement way too seriously...

...looking at it from a real fight perspective, say a boxing point of view, there is 1 major thing in the Fleshies favour.

The Fleshie has extremely powerful muscles going right through its body, the Tank only has powerful muscles in its upper body.

Any fighter will tell you the power in a punch comes from leaning in with your body and pushing with your legs through the punch. Since the Fleshie has powerful legs and arms it could hit very very hard... despite lack of real knowledge of techinique.
The Tank on the other hand only has muscles in its upper body, and virtually none in its legs comparitively (Which is why it pretty much walks on its hands like a gorilla). Since the tank can't really lean properly into its punch it acutally loses alot of power, despite its extremely powerful muscles.

Obviously a Gorilla can hit pretty damned hard, so a Tank would be certainly still an immense hit, but I'd reckon the Fleshpound could easily withstand it (Hell it can take a grenade full on in the face without so much as flinching) and deal far more damage with its mace like hands. :)


This is true but the fleshpound wouldn't use his legs as his main support when he hits the tank, infact when you look at how he hits his target, he swings his arms back and hits forward almost in a circular motion as if hes hefting a sledge hammer around. meaning his mace-drill arms (or drilldo's as you guys are calling them :D) are quite heavy even for him to swing around at the end of his arms.

But this is also true that the tank's muscle mass is lacking around the lower torso, meaning though he can still hit pretty hard, he cant hit to his full potential.




Let's do some math on this matter :D

Tank: 3000 - 8000 HP (depending on difficulty)
Fleshpound: 750 - 5906 HP (depending on difficulty and player count)

Anyone could supply damage info?


Throw video game stats out the window, its worthless to compare numbers from two games when each game number sets was balanced accordingly to the fairness of the game, not on realism of the monster it was made up to be.
 

Benjamin

Grizzled Veteran
May 17, 2009
3,631
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Yeah, my friend bought the 4-pack and gifted me L4D2, but I can't really see myself playing it too much. The demo was so bad that it's hard to be interested in the full game.

What was wrong with the demo? Too much of a KF fanboy to enjoy it?
 

Vaecrius

FNG / Fresh Meat
Aug 2, 2010
633
131
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Burnaby, BC
members.shaw.ca
The tank is not very sentient meaning who wouldnt pull off advanced tactics to help him win. He would charge at him, screaming and bolstering like a savage ape, and would only throw things at the fleshpound if he gets impatient and cant get his hands on him fast enough. Hes a mutation through a virus Which left him in a savage state which left him with no sentience, meaning he wouldnt pull off hit and run tactics like an intelligent player would in the game.
Which makes it painfully ironic that you can play as a tank in L4D but not as a fp in KF. :|

That said... taking a minute to kill an office worker versus taking a few seconds to kill an armoured soldier... and
Any fighter will tell you the power in a punch comes from leaning in with your body and pushing with your legs through the punch....
Basically it would boil down to the initial range of the engagement.
 

WhiteTigerShiro

FNG / Fresh Meat
Aug 25, 2010
149
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Unrealistically, the Fleshie would win by not doing anything.

The tank "dies" if it doesn't make any hits AFAIK.
I think you're mistaking. The closest thing I know of is that if the player controlling the tank doesn't engage the survivors fast enough, he loses control of the tank and it's given to another player on the Infected team. And even if did die by not doing damage, that's just a gameplay mechanic, not an actual aspect of the tank. =P

@vealck
Tank needs about a minute to kill a survivor.
Fleshpound needs about ten seconds to wipe out 6 survivors and make tea.
That's only because of the "Downed" status in L4D. Playing on Expert (the Suicidal equivalent), the Tank can take a survivor down in one hit, then ignore him to go after the other three while he bleeds-out.

Another factor in this is that the Tank doesn't usually have as much help as the FP. It's easy to scatter during a tank encounter so that it's harder for him to hit multiple survivors in a row, where in KF you have a more claustrophobic setting where scattering during a FP encounter just gets you killed by everything else. When you're able to spread-out against just a single FP (like at the end of the wave), he's a lot less threatening to the team as a whole.

So yeah, it can take the Tank longer to take down the survivors, but that's purely based on difficulty, and differences between how the games let you deal with the threats.

lololol.

Honestly, with the Tank it cannot get you with a one-hit kill unless it launches you off some cliff or into water while the Fleshpound has that ability to kill someone in one hit.
The trick is to play on harder difficulties than Normal. ;P Taken from the Left 4 Dead wiki under the difficulty explanations: "The Tank has 8000 health points, instantly incapacitates Survivors in one hit and deals 150 damage when pounding."
 

CandleJack

FNG / Fresh Meat
Dec 2, 2009
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VIC
Realistically, a failed supersoldier designed for combat would fare better than an accident. With heavy blenders for fists it can deal blunt force trauma and lacerating wounds that could cause the tank to bleed out; if it lost the fight.

Not to mention that the tank could be brought down with M16s and M3s, the killing floor equivilent would be Bullpups and Shotguns.

If in fact the tank got in the first hit, it would only enrage the fleshpound and cause it to critically hit the tank. Also realistically the tank would not be able to move much inside cramped spaces, where the fleshpound would easily dominate it. The tank would be akin to a rhino when it's charging, unable to deviate from its course once it's built up enough speed. However the FP continually alters its path to get to it's target the quickest.
 

Benjamin

Grizzled Veteran
May 17, 2009
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I think it's obvious: the tank would punch the fleshpound, sending it flying out of the map where the pathfinding will take its course and eventually the fleshy would die.
 

Unit-05

FNG / Fresh Meat
Sep 27, 2009
308
116
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If we do factor in realism, Tank will have to suffer cardiac arrest every time he tries to swing a fist. Heck, if he flexes he would crush all his internal organs too.

Unless of course his circulitory system and internal organs have been changed by the mutation to survive such a bulk of muscle mass somehow.

Realistically, a failed supersoldier designed for combat would fare better than an accident. With heavy blenders for fists it can deal blunt force trauma and lacerating wounds that could cause the tank to bleed out; if it lost the fight.

Not to mention that the tank could be brought down with M16s and M3s, the killing floor equivilent would be Bullpups and Shotguns.

If in fact the tank got in the first hit, it would only enrage the fleshpound and cause it to critically hit the tank. Also realistically the tank would not be able to move much inside cramped spaces, where the fleshpound would easily dominate it. The tank would be akin to a rhino when it's charging, unable to deviate from its course once it's built up enough speed. However the FP continually alters its path to get to it's target the quickest.


Though it is true that the tank is killed by lighter weapons according in L4D, but thats because flesh is not as effective as metal to displace an impact of a bullet, making it easier to be killed by firearms, but the question in this case, is flesh or metal better at handeling wide kenetic impacts?
 
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Deafmute

FNG / Fresh Meat
Oct 22, 2009
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knee deep in pussy.
What was wrong with the demo? Too much of a KF fanboy to enjoy it?

I'm hardly a KF "fanboy"; if I thought the demo was good then I would have acknowledged that. I just didn't like it. The weapons felt like crap, the atmosphere was horrendous, and it really didn't seem all that different than L4D.

But hey, it was free so might as well take a whack at it. Maybe Versus will be fun.
 

brick_top1982

FNG / Fresh Meat
Jun 12, 2009
652
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I like the xbow comment early xD

so.... what if a FP had a molly? seeing as the FP is much faster all he would have to do is throw molly and run like crazy!!! hmmmm..........
 

Aze

Grizzled Veteran
Mar 19, 2010
1,424
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I like the xbow comment early xD

so.... what if a FP had a molly? seeing as the FP is much faster all he would have to do is throw molly and run like crazy!!! hmmmm..........

Ummm how would a FP even hold a molly with those "gauntlets"? :confused: :D
 

Merin Redplate

Grizzled Veteran
Apr 18, 2010
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Ummm how would a FP even hold a molly with those "gauntlets"? :confused: :D

PARADOX! YOU FOOL, DO YOU REALIZE WHAT YOU'VE DONE!?
black-hole-galaxy.jpg
 
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C_Gibby

FNG / Fresh Meat
Jan 18, 2010
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Maybe Versus will be fun.

It is in fact, the one thing that made people learn to hate L4D.

But if you like arguing with little kids, go for it. Alternatively, you could just play it with friends, but you may expect to have a few broken friendships at the end of it. It's happened to many people. :IS2: