KV2 armour impenetrable???

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studabakahawk

FNG / Fresh Meat
May 7, 2006
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nyc
hey pardon me but the KV-2 was a very formidiable AFV for its time, but for KwK 4275MM L\70 Panther (tungston core ) ap rounds to bounce off repeatedly is just going to damn far!
Ok for the sake of the playability question in the game itself it takes 2 rounds to kill almost any AFV, (except JS-2 Which is a whole different story i have issue with also).
But for the Tiger or Panther to bounce repeated rounds off a tank( KV-2) that had basically the same armour thickness of a T-43(thats right up armoured version of T-34 in 1943 was designated T-43.)is simply not feasiable. By the way the 75L (MKIV) penetrated T-43 armour at 800 meters.
Ok the 'Beast Killer' the SU-152 i could see it soaking up several rounds from a Panther or a Tiger but not a KV-2 !
 

dogbadger

FNG / Fresh Meat
Aug 19, 2006
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here to kill your monster
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Ok the 'Beast Killer' the SU-152 i could see it soaking up several rounds from a Panther or a Tiger but not a KV-2 !

not your real argument here but there was nothing particularly special about th su-152 armour wise - in fact i think it's armour was slightly less than the kv2 and ekranami versions of the KV series anyway.
It was fairly resiliant but the su152, if modelled accurately, certainly shouldn't soak up repeated tiger or panther rounds at RO ranges.
 

Shurek

FNG / Fresh Meat
May 21, 2006
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www.darkesthourgame.com
"A tank with a 4275 milimeter cannon in it? :eek:."

Yes, it launches entire houses at the enemy:D


Actually, my guess is that the AhZ crew never intended for that vehicle to go up against late war German armor. After all, the historical accounts report that the last KV2 encountered in combat was sometime in late '42. The armor values (and probably the health) were overmodelled by Teufel to resist anything the early German tanks could throw at it, thereby making it nearly unbeatable to AP and HE rounds of the Pzkpfw III namely.

Don't blame the vehicle modders, blame the mapper who decided to throw an out of circulation vehicle up against late war armor.;)

And yes, the ISU-152 has relatively medium armor;)
 
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TT33

FNG / Fresh Meat
Mar 2, 2007
571
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It should read: 75mm kwk42/L70

The Panther should never meet the KV-2 in combat . If they were to meet I would guess it would have the abilty to knock it out probably at 800 meters+ (educated guess) from the front. Also aside from the PZ III no other tank has APCR rounds.

Studabakahawk said:
The SU-152 i could see it soaking up several rounds from a Panther or a Tiger but not a KV-2 !

The SU-152 is weakly armored (compared to the ISU) it used a KV-1s chasis any long nosed Panzer IV could knock it out from the front. The Later ISU-152 has much better armor but it was not as good as the IS-2 it was more easily penetrated by both the Tiger I's 88mL/56 and the Panther's 75mm L/70
I would say try armored beasts mutator ("realistic" tanking mutator) but it has not yet incorperated the new tanks into its code.

Shurek said:
Pzkpfw III namely
Yes, although the Panzer III's 50mm L/60 (which was a 1942 tank not an early war tank we do not have the early Pz III in game!!) could knock these beasts out (at close range side and rear shots with AP all around with APCR at close range) especially with APCR. Unfortunately the Pz III has become a bit of a joke tank in RO.
 
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Bolt

FNG / Fresh Meat
Feb 2, 2006
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In the steppes of Crimea
After all, the historical accounts report that the last KV2 encountered in combat was sometime in late '42
Last battle of KV-2, iirc, was in '45. It was captured German KV-2 and was destroyed during the assault of Konigsberg.
 

RedGuardist

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Jun 14, 2006
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Shurek said:
After all, the historical accounts report that the last KV2 encountered in combat was sometime in late '42.

Last battle of KV-2, iirc, was in '45. It was captured German KV-2 and was destroyed during the assault of Konigsberg.

Yep. And to add more information slightly off topic. I have seen with my own eyes a war diary from June 1944 where they mention KV2s being used on combat. It was on Finnish front, Karelian Isthmus during the major attack Red Army started on 9.6.1944.

On that war diary they described how T-34s, IS2s and KV2s were used together. And it
 

silent assassin

FNG / Fresh Meat
Oct 27, 2007
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4275!! do u know how big that is?? Look at the pic thats definatly not even close to a 40cm gun. Its actually a 152mm howitzer designed to go up against infantry positions & anti tank guns, not enemy armour.

http://www.tracks-n-troops.com/archive/KV2%20Ostrow%201941.jpg

Also I was under the impression the kv2 have the same chasis as the kv1 therefore it would have the same armour as the kv1.
 
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Zetsumei

Grizzled Veteran
Nov 22, 2005
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4275!! do u know how big that is?? Look at the pic thats definatly not even close to a 40cm gun. Its actually a 152mm howitzer designed to go up against infantry positions & anti tank guns, not enemy armour.

http://www.tracks-n-troops.com/archive/KV2 Ostrow 1941.jpg

Also I was under the impression the kv2 have the same chasis as the kv1 therefore it would have the same armour as the kv1.

4275milli metres = 4,275 meters or 427,5 cm not 40 cm so its even bigger
 

DevilDog (Teufelhund)

FNG / Fresh Meat
Feb 25, 2006
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hey pardon me but the KV-2 was a very formidiable AFV for its time, but for KwK 4275MM L\70 Panther (tungston core ) ap rounds to bounce off repeatedly is just going to damn far!

Perhaps you could provide a little more information? What map were you playing? Was it the roadblock map?

In the vehicle map there are two KV-2's. One version (KV2_RoadBlock_Tank) was built specfically for Slyk's roadblock map to recreate a historical situation. It only takes satchel damage, nothing else. You can hit it all day with a tank and it will not hurt it. If you look at the "Roadblock" maps notes then it will explain what Slyk was doing with the map and why.

The other version of the KV-2 is the standard version for all other uses. It will take damage like any other tank in RO.

If a mapper inadvertantly used the wrong version, they simply need to switch them in their map.
 

studabakahawk

FNG / Fresh Meat
May 7, 2006
11
0
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nyc
well first of all that was supposed to read KwK 42 75MM L\70,(not 4275 mm)
but you would have to Know that was the correct Nomencalture of the Panther to decipher it from my poor typing skills.
secondly the slope of the SU-152 front Glasis plate was actually quite good at deflecting incomming rounds. so thickness was simply gravy where armour protection is concerned. It was in fact called beast killer because it was hoped it could joust with the largest of the German AFV's.Its gun was,as we can see in the game quite effective,but as is the case of all howitzer type guns employed as at weapons as range increases accuracy decreaces. Gravity will have its way.
My post was to question why the KV-2 couldnt be destroyed by late war German at rounds. the fact that it souldnt have been in a valley of death map, is the answer i was looking for and i thank whoever came up with it.
Love the Game to pieces, love the fact that this community exists at all, and all those hours i spent playing ASL with those little cardboard chits payed off. If you know what i mean i salute you.
 

18Bravo

FNG / Fresh Meat
Oct 31, 2006
525
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Tennessee, USA
Think the map your thinking of is RO-Sturgisov_Farm-Xtended_B2. Its a good map, but the German side is lacking in AP tanks, though it fun to kill an IS2 with a stug3b. Since you can't quite destroy the immobile KV2 at the church, ask for a tanker teammate in a smoke shell able tank to cover its field of vision with some smoke rounds. Then move up under the cover of the smoke if the KV2 is by itself. On that map, the tankers have the satchels. Guess the largest ammount of German AP will be coming from the pak40/43 gun emplacements.
 

mlespaul

FNG / Fresh Meat
Perhaps you could provide a little more information? What map were you playing? Was it the roadblock map?

In the vehicle map there are two KV-2's. One version (KV2_RoadBlock_Tank) was built specfically for Slyk's roadblock map to recreate a historical situation. It only takes satchel damage, nothing else. You can hit it all day with a tank and it will not hurt it. If you look at the "Roadblock" maps notes then it will explain what Slyk was doing with the map and why.

The other version of the KV-2 is the standard version for all other uses. It will take damage like any other tank in RO.

If a mapper inadvertantly used the wrong version, they simply need to switch them in their map.

So THATs what was going on....I was wondering about dat....I was by myself against a bunch of bots and the KV couldn't find me LOL...i was emptying my tank's stores into it....I was going "Gad...dang it.....WTF is the deal?!!" LOL