KrasnyBor_beta2

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Ravelo

FNG / Fresh Meat
May 14, 2007
86
0
0
Canary Islands, Spain

K
RASNYBOR_beta2

bannerkrasnybormq7.jpg






Major changes:


- Snipers Removed
- Spawns of tanks modified
- Added more houses to the village
- Modified the trench
- Modified the first combat zone: an available Universal Carrier, more trees and rocks, players starts modified
- Added burdens Satchel available to take any role
- Fixed various bugs

Screenshots:
First zone
Trenches
Village
Satchel

Comments:
Not the new Skins are available for various problems. The image of OverheadMap and pictures of previous presentation will be modified in the final version.

I hope your criticism and comments. Bye!

Ravelo
 
Last edited:

Ravelo

FNG / Fresh Meat
May 14, 2007
86
0
0
Canary Islands, Spain
I am working on the final version of the map. He added two pak40; I also changed the KV1S by KV1b AH. In addition he added mutator of Hobo for MG's.

It is very likely that does not introduce new skins for the soldiers because I have not managed to find any partner to take time.

Any failure to report or idea please.

Bye, Ravelo!
 

Trendkill

FNG / Fresh Meat
Nov 21, 2006
642
4
0
Dorset, UK
Since the map is set it 1943 I'm pretty sure the KV-1s doesn't need to be changed.

Haven't had a chance to play this current beta to be honest, the servers I see it one aren't usually very full with players :(
 

Ravelo

FNG / Fresh Meat
May 14, 2007
86
0
0
Canary Islands, Spain
If multiple servers with beta2; I played the map with 40 players in the server LKGO and I liked enough. When the final version of this list, I will work to be added to more high-capacity servers;)
 

TT33

FNG / Fresh Meat
Mar 2, 2007
571
159
0
looks like fun cant wait to try it.
Since the map is set it 1943 I'm pretty sure the KV-1s doesn't need to be changed.

Well the KV-1C would be more appropriate but the KV-1 B was still in service.
 

Divinehammer

FNG / Fresh Meat
Mar 9, 2006
1,397
6
0
Sunny, Obamalot
I played this map today I dont know if I played B1 or B2. but there was some serious need for spawn protection it was really difficult for the Russians when I played. I think that maybe 2 tanks only for each zone is not enough. It was pretty rough even though the amount of reinforcements seemed to be about right. Never got past the two capzones. Maybe others had a better experience.