Knives/Spades/Melee Weapons for Everyone

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Dwin

FNG / Fresh Meat
Jun 10, 2007
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uhhmmm... isnt that in CoD? and is RO CoD? No. That seems more like a movie scene than a segment of an assault. What would cause you and your enemy to be weaponless?:confused:

Aren't guns in CoD? And is RO CoD?
 

Actin

FNG / Fresh Meat
May 19, 2009
1,453
250
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Netherlands
The thing is, melee weapons were used all the time in Stalingrad, you can say "ooh its not practical" but remember that....

Theres a collision system, so rifles with bayonets may be unwieldy indoors.

A knife or spade would be much more effective than a buttstock.

It can be used as a "quiet" way to kill someone, I know this is not a stealth game, but would you rather spray your smg to kill one guy and then attract attention?

However the 31 9mm rounds traveling at high speed toward your enemies arteries are much more likely to kill the enemy, while a hard-to-place (in ROOST) melee hit isn't even likely to kill the enemy in one blow.

Still think the concussion should be implemented when hitting the enemy with full force:(
 

Wesreidau

FNG / Fresh Meat
Jun 10, 2011
254
197
0
However the 31 9mm rounds traveling at high speed toward your enemies arteries are much more likely to kill the enemy, while a hard-to-place (in ROOST) melee hit isn't even likely to kill the enemy in one blow.

Still think the concussion should be implemented when hitting the enemy with full force:(

Of course, your MP40 isn't worth anything if you walk through a door and get clotheslined in the neck with the butt of a 91/30. And really that's what I want, more elaborate and more powerful hand to hand fighting that feels less like trying to prick a moving balloon and more like desperate hand-to-hand grappling.
 

Rrralphster

FNG / Fresh Meat
Mar 4, 2006
1,411
106
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49
Nederland
We need to get the "good ol'e kick in the butt " back in a game (Wolfenstein???) preferably RO:HOS
Would be great for weapons which don't have a bayonet and not suitable to hit with (MP40 for instance).
Kick someone in the right spot and he should/could end up stunned for a while.
 

WiFiDi

FNG / Fresh Meat
Oct 12, 2010
642
168
0
if i were going into combat why would i carry a shovel in with me. how about a standard issue dagger. :cool:
 

Frostedfire

FNG / Fresh Meat
Nov 21, 2010
1,055
153
0
oz
Of course, your MP40 isn't worth anything if you walk through a door and get clotheslined in the neck with the butt of a 91/30. And really that's what I want, more elaborate and more powerful hand to hand fighting that feels less like trying to prick a moving balloon and more like desperate hand-to-hand grappling.

I think that's what most of us wanted, the games instead went into lunge-gibbing melee and big dramatic animations :(
 

Grabbed_by_the_Spetsnaz

FNG / Fresh Meat
May 29, 2011
768
170
0
New Zealand
Because digging a foxhole with a dagger is kind of hard:rolleyes:

Using entrenching tools instead of knives was common practice among wars as they were more versatile and packed a heavier punch due to their sheer weight force behind them, in fact the (then) Soviet spetsnaz had a specialized shovel which was designed to be lightweight and extremely deadly, they were so balanced that they could be thrown with deadly effects I'll see if I can find where I found this sometime.
 

WinTurkey

FNG / Fresh Meat
Feb 15, 2011
136
85
0
The battle of Stalingrad was notorious for the amount of hand-to-hand combat that took place, would be a shame if it didn't get represented.

Maybe we'll see a new game-mode post release where both sides have a very limited amount of ammo and players are often forced into melee fights.
 
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Actin

FNG / Fresh Meat
May 19, 2009
1,453
250
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Netherlands
The battle of Stalingrad was notorious for the amount of hand-to-hand combat that took place, would be a shame if it didn't get represented.

Maybe we'll see a new game-mode post release where both sides have a very limited amount of ammo and players are often forced into melee fights.

Or you generally accept that your dead when your ammo runs dry...
There is always someone with a bullet when you haven't got one. It might even be a Murphy's law:rolleyes:
 

Grobut

FNG / Fresh Meat
Apr 1, 2006
3,623
1,310
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Denmark
The battle of Stalingrad was notorious for the amount of hand-to-hand combat that took place, would be a shame if it didn't get represented.

It was also notorious for starvation, hypothermia, and lots of other unpleasant things, but that doesen't mean i'd want them modelled in the game.

And melee weapons, honestly, i've never used them, not even once in shooters that lets you bash someone with your main weapon, it just doesen't seem effecient to switch weapon when the weapon you're allready holding can do the job.

So to me, it seems a big waste of time, i'd much rather have them spend that time making more guns than shovels, lord knows we could use a PPD-40, early PPSh variants, the M38 Carbine, P.08, MG-42, maybe even the PTRD, a Mosin with hex reciver and a Kar with no sight hood as options, thease are all things which haven't been confirmed, that i'd much rather see than a shovel and a knife.
 

WinTurkey

FNG / Fresh Meat
Feb 15, 2011
136
85
0
It was also notorious for starvation, hypothermia, and lots of other unpleasant things, but that doesen't mean i'd want them modelled in the game.

Why not though? The big emphasis on hand-to-hand combat in close quarters greatly affected the general style in which the Battle of Stalingrad was fought, it's like saying that you don't want the whole "trench warfare" aspect affecting a historically accurate WW1 game.
 

Grobut

FNG / Fresh Meat
Apr 1, 2006
3,623
1,310
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Denmark
I explained why, if you're gonna reply to my posts, then reply to the whole thing, not just the first paragraph.
 

WinTurkey

FNG / Fresh Meat
Feb 15, 2011
136
85
0
I explained why, if you're gonna reply to my posts, then reply to the whole thing, not just the first paragraph.

Not really, you just said you personally don't use them and that you don't want to see TWI putting effort into them.
 

Grobut

FNG / Fresh Meat
Apr 1, 2006
3,623
1,310
0
Denmark
Not really, you just said you personally don't use them and that you don't want to see TWI putting effort into them.

No, i explained that i personally do not use them, because they are not very usefull. And if something is not very usefull, then development time is probably better spent on things that are.


Honestly now, how many of you would bother putting away your rifle/SMG to smack someone with a spade instead of the butt of your gun? What possible use would that serve for you other than costing you precious time?

And would it even add anything significant to the gameplay experiance, that would be important enough to not be making an MG-42 or M-38 Carbine instead? A spade is going to be more important to the game than thouse guns and others?
Hell i'd sooner have them remodel that AVT-40 into an AVS-36 than have them make a spade, an AVS would be a significant improvement for the game, a spade will not be since we allready have a melee function.


Hit me up again when the game has a few content updates under it's belt, and is nolonger missing more important gear, then we can talk about adding spades and knives.
 

hockeywarrior

FNG / Fresh Meat
Nov 21, 2005
3,228
1,982
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The RO Elitist's piano bar
www.youtube.com
To repeat what I said in my first post, I think a melee system using butts of rifles and attachable bayonets are the best option. I have yet to see a shooter that has knife/melee weapon systems that don't look totally retarded.

At least when I see people fighting with bayonets in RO1 it looks decent without them running around swinging knives through the air. Although watching two people try to smack eachother with rifle butts DOES look really stupid in RO1, and hopefully RO2 has some majorly upgraded animations.