Close urban combat is not what I prefer, personally, but they've captured the Stalingrad environment almost perfectly, from everything I've read and movies I've seen about the battle. It's crazy to be in the square in Fallen Fighters or to be defending the grain elevator and to know that, at least in terms of the setting, that's EXACTY what the soldiers were going through.
More mixed/vehicle "small villages" battles would be the exception, not the rule, and those would mostly be in the battles that raged in the suburbs as the 6th army was moving into the area. I hope and expect there will be a few maps like that, but it makes sense that most of them would be close urban combat.
Which, for my preference, is why I wouldn't have based the game on Stalingrad, but I completely understand why they did. It is the most significant battle not only of the war, but of the last 100 years or so, it is rich in drama and provides an unmatched setting for some brutal combat.
More mixed/vehicle "small villages" battles would be the exception, not the rule, and those would mostly be in the battles that raged in the suburbs as the 6th army was moving into the area. I hope and expect there will be a few maps like that, but it makes sense that most of them would be close urban combat.
Which, for my preference, is why I wouldn't have based the game on Stalingrad, but I completely understand why they did. It is the most significant battle not only of the war, but of the last 100 years or so, it is rich in drama and provides an unmatched setting for some brutal combat.
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