shadowtwinz;n2306287 said:Then I want to ask Devs to bring back part of Kf1 Leveling mechanic, add extra HP to zombies for each player in game, make the game slower and lastly make the maps not a huge chaos.
Dude it took forever to level a single perk because you had to kill certain zeds for it to actually move you up. For example, Commandos leveled by killing stalkers, and you couldn't move to the next one until you killed a certain amount of them. Hard to do that when you have other perks that would kill your XP objective before you did. The level system in this game makes it more fair by you gaining XP by using certain weapons, and it gives you bonus xp for doing certain things like killing FPs as a demo, crawlers as a firebug, etc.
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