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Killing Floor Weapon Mod Archive

This is a collection of existing weapon mods and mutators that add new weapons to the arsenal (instead of lets say, adding a whole new forum). If people could please come forward with downloads and/or links to the correct forum pages for these weapons. Additional info is also welcome. I do not believe that there are any whitelisted weapons as of yet, but if I'm wrong, please alert me and I will add those categories in.

Hopefully this should prove useful for finding weapons for use of servers or even solo play, versus having to sift through the search function results or many forum pages. Happy posting or downloading!

Weapons:
Horzine M7A3 Horzine Medic Rifle by Jack Carver:
forum page: http://forums.tripwireinteractive.com/showthread.php?t=46433
Allows medics more precision without disrupting balance

Mosin Nagant by Slavek
page: http://forums.tripwireinteractive.com/showthread.php?t=43293&highlight=Modifier
A Russian Bolt-action, bayonet included

Hunting Rifle (Beta) by Braindead:
page: http://forums.tripwireinteractive.com/showthread.php?t=49966
A scoped hunting rifle

Barret M99 by Jack Carver and Ivan:
page: http://forums.tripwireinteractive.com/showthread.php?t=49670&highlight=Weapon
A very powerful sniper...50-cal fun time

Classic KFMod Machine Pistol by YoyoBatty:
page: http://forums.tripwireinteractive.com/showthread.php?t=42624&highlight=Weapon
A nostalgia trip...with a bite to it

Beretta92FS by The_Sorrow:
page: http://forums.tripwireinteractive.com/showthread.php?t=48314&highlight=Weapon
Add this to your snazzy armoury of pistols

Dual MP7s by Yomommassis:
page: http://forums.tripwireinteractive.com/showthread.php?t=43324&highlight=Weapon
Imagine the medi-gun...but "one in each hand"

PPSh-41 by Prodigy:
page: http://forums.tripwireinteractive.com/showthread.php?t=43257&highlight=Weapon
Russian WWII era SMG

P90 Submachine Gun by Jack Carver and Fische11 ported by Yoyobatty:
page: http://forums.tripwireinteractive.com/showthread.php?t=40834&highlight=Weapon


KF1.0 SA80 (not the sniper, the rifle) ported by Yoyobatty:
page: http://forums.tripwireinteractive.com/showthread.php?t=43187&highlight=Weapon
A good old rifle from good old times

Weapon Melee (LAW hammer, Pistol whip, shotgun whip, MACbash) by Yomommassis:
page: http://forums.tripwireinteractive.com/showthread.php?t=43152
Lets you beat zombies with your gun via alt-fire

WTFMut-Includes 2 Muts, one of which includes custom weapons (by BEEES and Peees):
page: http://forums.tripwireinteractive.com/showthread.php?t=44522
Very amusing weapons with some very amusing zombies

KFMod2.5 Weapons, ported by Slavek and YoyoBatty:
page: http://forums.tripwireinteractive.com/showthread.php?t=43361
All the old guns, back to life!

Unsilenced Mac10 by Yoyobatty:
page: http://forums.tripwireinteractive.com/showthread.php?t=48150

Awesome LAW (laser guided) by Yoyobatty:
page: http://forums.tripwireinteractive.com/showthread.php?t=48091

"Executioner" Golden Desert Eagles by ButterBiscuit:
page: http://forums.tripwireinteractive.com/showthread.php?t=50139
Gold-plated Handcannons

HK MK23 by Jack Carver and Ivan:
page: http://forums.tripwireinteractive.com/showthread.php?t=41759
A pistol that comes in single and akimbo, and is in-between the handcannon and 9mm in power and speed

Rocket Proppelled Chainsaw by Yoyobatty:
page: http://forums.tripwireinteractive.com/showthread.php?t=40337
A bazooka that fires chainsaws with rockets attached to 'em.

AutoBow by TroyIrving:
page: http://forums.tripwireinteractive.com/showthread.php?t=50505
A crossbow with full automatic, but somewhat weakened bolts.

USP45 by The Sorrow:
page: http://forums.tripwireinteractive.com/showthread.php?t=50940
Pack some pistols

Moss12 by Hemi and Braindead
page: http://forums.tripwireinteractive.com/showthread.php?t=51784
A classic, wood-handle pumpshotgun for times when you just want an improved pump.

Portal Turret by Marco
page: http://forums.tripwireinteractive.com/showthread.php?t=52125
Cute little robots from Portal equiped with powerful machine guns.

Colt Python Revolver by Gartley
page: http://forums.tripwireinteractive.co...ad.php?t=52393
A classic, powerful revolver

MediShotgun by Gartley
page:http://forums.tripwireinteractive.com/showthread.php?t=51150
A lighter, medic-made shotgun

Portal Gun, by Braindead
page:http://forums.tripwireinteractive.com/showthread.php?t=56364
Speedy thing go in, speedy thing come out.

Sledgehammer by Gartley
page:http://forums.tripwireinteractive.com/showthread.php?t=68513
Stop; It's hammer time.

Whitelisted Weapons

Jack and Ivan Weapon Pack: Includes M7A3 Medic Rifle, FnFal Assault Rifle, M99 Sniper, and HK MK23 Pistols. Also, possibly the addition of the Keltech Shotgun
download: http://forums.tripwireinteractive.com/showthread.php?t=51041

Mutators made to compliment said Weapons:

Custom Trader Mutator (allows custom weapons in the trader) by Braindead and Benjamen:
page: http://forums.tripwireinteractive.com/showthread.php?t=47740&highlight=Weapon
 
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http://forums.tripwireinteractive.com/showthread.php?t=43293&highlight=Modifier
____The Moisin Nagant by Slavek (still beta)
http://forums.tripwireinteractive.com/showthread.php?t=49966
____The Hunting Rifle by Braindead (near-finished beta)
http://forums.tripwireinteractive.com/showthread.php?t=49670&highlight=Weapon
____The M99 (comes packaged with M7A3 and HK23) by Ivan and Jack Carver
http://forums.tripwireinteractive.com/showthread.php?t=47740&highlight=Weapon
____Custom Trader Mut - a must have when using multiple guns - Braindead
http://forums.tripwireinteractive.com/showthread.php?t=42624&highlight=Weapon
____YoYoBatty's port of the classic machine pistol - buggy, doesn't always work
http://forums.tripwireinteractive.com/showthread.php?t=48314&highlight=Weapon
____Sorrow's Beretta92FS (havent tried it myself yet)
http://forums.tripwireinteractive.com/showthread.php?t=49688&highlight=Weapon
____Sorrow's unfinished G11 Thread
http://forums.tripwireinteractive.com/showthread.php?t=43324&highlight=Weapon
____Dual MP7s by Yomamassis - stable with know bugs
http://forums.tripwireinteractive.com/showthread.php?t=43068&highlight=Weapon
____WWII weapons thread by team (Visit thread for all the names, lol) unfinished
http://forums.tripwireinteractive.com/showthread.php?t=35291&highlight=Weapon
____TheBlackCheetah's vehicle mod (havent used yet)
http://forums.tripwireinteractive.com/showthread.php?t=43257&highlight=Weapon
____Prodigy's PPSH-41 (lacks certain trader elements)
http://forums.tripwireinteractive.com/showthread.php?t=40834&highlight=Weapon
____P-90 by Jack Carver and Fische11 ported by YoyoBatty (buggy, hip-fire only)
http://forums.tripwireinteractive.com/showthread.php?t=43187&highlight=Weapon
____YoYoBatty's KF 1.0 SA80 Port (not the sniper from WTF) port - not updated to fit with retail KF.
http://forums.tripwireinteractive.com/showthread.php?t=43152
____Weapon Melee Beta

Thats what i got in a quick "Weapons" search
 
Upvote 0
[url]http://forums.tripwireinteractive.com/showthread.php?t=43293&highlight=Modifier[/URL]
____The Moisin Nagant by Slavek (still beta)
[url]http://forums.tripwireinteractive.com/showthread.php?t=49966[/URL]
____The Hunting Rifle by Braindead (near-finished beta)
[url]http://forums.tripwireinteractive.com/showthread.php?t=49670&highlight=Weapon[/URL]
____The M99 (comes packaged with M7A3 and HK23) by Ivan and Jack Carver
[url]http://forums.tripwireinteractive.com/showthread.php?t=47740&highlight=Weapon[/URL]
____Custom Trader Mut - a must have when using multiple guns - Braindead
[url]http://forums.tripwireinteractive.com/showthread.php?t=42624&highlight=Weapon[/URL]
____YoYoBatty's port of the classic machine pistol - buggy, doesn't always work
[url]http://forums.tripwireinteractive.com/showthread.php?t=48314&highlight=Weapon[/URL]
____Sorrow's Beretta92FS (havent tried it myself yet)
[url]http://forums.tripwireinteractive.com/showthread.php?t=49688&highlight=Weapon[/URL]
____Sorrow's unfinished G11 Thread
[url]http://forums.tripwireinteractive.com/showthread.php?t=43324&highlight=Weapon[/URL]
____Dual MP7s by Yomamassis - stable with know bugs
[url]http://forums.tripwireinteractive.com/showthread.php?t=43068&highlight=Weapon[/URL]
____WWII weapons thread by team (Visit thread for all the names, lol) unfinished
[url]http://forums.tripwireinteractive.com/showthread.php?t=35291&highlight=Weapon[/URL]
____TheBlackCheetah's vehicle mod (havent used yet)
[url]http://forums.tripwireinteractive.com/showthread.php?t=43257&highlight=Weapon[/URL]
____Prodigy's PPSH-41 (lacks certain trader elements)
[url]http://forums.tripwireinteractive.com/showthread.php?t=40834&highlight=Weapon[/URL]
____P-90 by Jack Carver and Fische11 ported by YoyoBatty (buggy, hip-fire only)
[url]http://forums.tripwireinteractive.com/showthread.php?t=43187&highlight=Weapon[/URL]
____YoYoBatty's KF 1.0 SA80 Port (not the sniper from WTF) port - not updated to fit with retail KF.
[url]http://forums.tripwireinteractive.com/showthread.php?t=43152[/URL]
____Weapon Melee Beta

Thats what i got in a quick "Weapons" search

thanks, I'll make sure to update my main post tommorrow. And of any have been missed, please bring in a link.
 
Upvote 0
Not sure if these are what you're looking for but

you could add the WTF Mut weapons found here:
http://forums.tripwireinteractive.com/showthread.php?t=44522

the Killing Floor 2.5 weapons found here:
http://forums.tripwireinteractive.com/showthread.php?t=43361

and also you can add YoYos Unsilenced Mac 10:
http://forums.tripwireinteractive.com/showthread.php?t=48150

and Also Yoyo's Awesome LAW:
http://forums.tripwireinteractive.com/showthread.php?t=48091

The Awesome LAW makes it so you can fire it then actually aim the LAW Rocket after it's fired by moving your mouse to make it change directions.

As for the WTF weapons, they have a few new things and changed up some of the regular weapons. With both the WTF Mut and the 2.5 rollback you can enable ONLY the weapons to use if you want.
 
Upvote 0
updated, thanks to you all. However, I do know that there are quite a few more weapons that are yet to be archived, so if you stumble across any, please post a link.

Also, should I ask for sticky-age?

EDIT: also, should I sort the existing weapons (and perhaps add a little colour in doing so) or is this good?
 
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Upvote 0
sticky yes - sorting, i don't care

sticky-ing complete, thanks to Bobdog :D

(Classic KFMod Machine Pistol by YoyoBatty:
page: [URL="http://forums.tripwireinteractive.co...ghlight=Weapon"][url]http://forums.tripwireinteractive.co...ghlight=Weapon[/URL][/URL]

P90 Submachine Gun by Jack Carver and Fische11 ported by Yoyobatty:
page: [URL="http://forums.tripwireinteractive.co...ghlight=Weapon"][url]http://forums.tripwireinteractive.co...ghlight=Weapon[/URL][/URL])

They are death link ^^'
Can you give us other one?

I will try and update that as soon as possible, thanks for bringing it to my attention.
 
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check out the How To i wrote in the non-stick section (it's right at the top right now). Hopefully it helps

i did everything for that, but for the hunting rifle ad barett m99, im not too sure on how to use them, are they supposed to spawn with you? or are you supposed to add them to the custom traderlist

if ur supposed to add them to the custom trader list, how do you go about doing that? i tried with the hunting rifle, adding "BDHuntingRifleB2.Hunting_RiflePickup" to the custom trader list, and also making sure that i left a "dummy" one at the bottom and there was a ", at the end of the weapon list in the configuration settings, and wat name do i put on the custom trader list for Barrett m99?
 
Upvote 0