The Halloween Zeds have returned home for another year. And they have taken the Halloween (And Potato) achievements with them. Here is the changelog for this update.
Weapons
Other
Balance (From previous patch)
Weapons
- Fixed bug that prevented dual pistols from being purchased when weight is almost maxed
- Fixed inability to pick-up second set of duals
- Modified Handcannon weight
- Favorited weapons are now shared between wave and objective modes
- Made Demo's initial pipe bombs sell for 0
Other
- Fixed Steam overlay not appearing after clicking on DLC content more than once
- Spectators no longer acquire achievements for completing maps
- Departed - Fixed trader not working correctly
- FrightYard - Fixed exploit locations and other collision refinements
- Fixed for trigger lights when playing on DirectX
Balance (From previous patch)
- Modified the Medic Perk weapon discounts to be more in line with the other perks, and adjusted the Medic Weapon prices accordingly
- Tweaked the Medic Perk discount text
- Balanced the Demo weapon pricing
- M4203 is now cheaper and M32 is now more expensive