KF Killing Floor 2?

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arkore

FNG / Fresh Meat
May 30, 2013
10
0
1
slipgate.ca
Why no Killing Floor 2 yet?

Why does Steam not show Killing Floor in the Top 10 most played games list? Does not Steam not use a query formula that checks the comparison between other games on per account basis? e.g. I own 100 games on Steam, but I only playing Killing Floor, then that should magnify the count/results of how much KF gets played and therefore be in the Top 10.

Isn't it time yet to release Killing Floor 2? Why spend time on WWII stuff, when you have a real winner here with the Killing Floor franchise.

Stop milking it with DLC stuff. I hate that crap.

If you guys didn't make enough money from the base game itself, then you guys didn't market it properly. Your trailers didn't show what it should've/could've.


For Killing Floor 2:
We need new monsters, weapons, and wave systems.

3 Boss Waves(spread out), instead of 1(at end).

Wave 4 = Boss Wave 1 (Mini Boss #1)
Wave 8 = Boss Wave 2 (Mini Boss #2)
Wave 11 = Boss Wave 3 (Final Boss)

or

Wave 4 = Mini Boss #1
Wave 8 = Mini Boss #2
Wave 11 = Mini Boss #3
Wave 12 = Final Boss

Keep shotguns(and sounds) the same.
 

Zombie Overlord

FNG / Fresh Meat
Jul 15, 2012
713
0
0
San Diego, California, USA
Why no Killing Floor 2 yet?

Why does Steam not show Killing Floor in the Top 10 most played games list? Does not Steam not use a query formula that checks the comparison between other games on per account basis? e.g. I own 100 games on Steam, but I only playing Killing Floor, then that should magnify the count/results of how much KF gets played and therefore be in the Top 10.

Isn't it time yet to release Killing Floor 2? Why spend time on WWII stuff, when you have a real winner here with the Killing Floor franchise.

Stop milking it with DLC stuff. I hate that crap.

If you guys didn't make enough money from the base game itself, then you guys didn't market it properly. Your trailers didn't show what it should've/could've.


For Killing Floor 2:
We need new monsters, weapons, and wave systems.

3 Boss Waves(spread out), instead of 1(at end).

Wave 4 = Boss Wave 1 (Mini Boss #1)
Wave 8 = Boss Wave 2 (Mini Boss #2)
Wave 11 = Boss Wave 3 (Final Boss)

or

Wave 4 = Mini Boss #1
Wave 8 = Mini Boss #2
Wave 11 = Mini Boss #3
Wave 12 = Final Boss

Keep shotguns(and sounds) the same.

The top 10 is collected from whats most popular at the time. It usually changes day to day, month to month. Changing the wave formula is best left for a different game mode style if Tripwire does want Killing Floor to try that. Personally just updating the mechanics would be a HUGE boon to the difficulty level, smart zombie clones makes for a more satisfying finish.
 

noob3

FNG / Fresh Meat
Sep 19, 2012
275
0
0
I would also like there to be at least 2 modes, survival (kinda like a fight until you can't take it anymore mode) and then the normal waves leading to a boss (patriarch).

Killing Floor does indeed need a successor or an expansion of some kind, there's not much more they can do dlc wise with the original (characters, weapons etc).

When I see "Pre-order Killing Floor 2 today" I'll literally throw money into my monitor because KF is one of my favourite games ever played.

There was a SteamDB entry not long ago for something big, but I'm not really going to mention that in here because I'd rather not ruin it at all or cause false hope.

Edit: Too much correcting need sleep :<
 
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Arblarg

FNG / Fresh Meat
May 24, 2012
1,394
6
0
Illinois, U.S.
Well op, unfortunately killing floor isn't all that popular, especially now more than ever. Sure KF sold a million copies, but it has never retained players well. Its kind of like a cup with a hole in the side near the bottom. It doesn't matter what new flavor you put in it every few months, its still going to quickly drain out and just be whats left at the bottom, under the hole. Likewise, Red orchestra has a larger player base, especially in terms of daily maximums. RO's current activity exceeds KF's maximum today. KF is just slowly falling down the list of top 100 steam games, which is a real shame.

http://store.steampowered.com/stats/

If KF's core mechanics remained in a 'sequel', then I almost guarantee the same thing would happen. A huge spike of players on new events, but an otherwise small community. Its not that it wouldn't be worth it monetarily, its just right now RO is doing better and rightfully so - has a higher priority.
 

zYnthetic

FNG / Fresh Meat
Mar 20, 2009
1,069
168
0
Atlanta-ish
www.zynthetic.com
KF is just slowly falling down the list of top 100 steam games, which is a real shame.

This is how entertainment works. It is a constant stream of new experiences all vying for attention and the little time you have to enjoy them. Excluding Valve titles, there are only 10 games on the top 100 that are over 4 years old. How often does a game hold your attention for four years, much less one? That KF is one of those ten is quite an achievement.
 

arkore

FNG / Fresh Meat
May 30, 2013
10
0
1
slipgate.ca
Oh wow, zYnthetic posted in my thread. You know I researched who did the music for KF, and saw your name. Great music! Good job!

---

Steam should improve their reporting (of games that are popular) to have more logic for things such as 1) This player has 200 games, yet only has submitted one 1 Steam Recommend for Killing Floor. -- This player has played these 2 games(one is KF, and the second TF2), 700 hours each, yet only has submitted one 1 Steam Recommend for Killing Floor.

If you look at stats in that manner, you can see that KF's reputation should be boosted by those facts. TF2 is one of the most popular games, and I've put 700 hours into it; yet I did not post a Steam Recommend for it.

KF has 700 hours played as well, and I have posted a Steam Recommend for it.

When you compare those two facts (and the fact that TF2 is one of the most popular games out there), then it should mathematically boost KF's reputation. It should "meaning something" for KF.
 

arkore

FNG / Fresh Meat
May 30, 2013
10
0
1
slipgate.ca
This thread has 11,000 views.

Wouldn't that theoretically mean that 11,000 people are waiting to pay $ for a Killing Floor 2?

What is 11,000 x $19.99 = $219,000 -- is that enough for you guys to develop it? Seeing as most of the work is already done? Re-use the engine from KF1, and just add/enhance it for KF2.
 

DMN666

Active member
Jun 14, 2012
2,511
12
38
Brooklyn, NY
This thread has 11,000 views.

Wouldn't that theoretically mean that 11,000 people are waiting to pay $ for a Killing Floor 2?

What is 11,000 x $19.99 = $219,000 -- is that enough for you guys to develop it?
This isnt the only thread with the same topic name. Im sure the forum counts whenever someone just goes in the thread. 5 of those views could have been from me, you or some other casual person who checks out the forums daily.
Also it cost more then 220,000 dollars to make a game...especially a highly anticipated title like KF2.
 

Mission Incredible

FNG / Fresh Meat
Feb 12, 2014
112
0
0
I know this game would be a BIG hit with the survivalists / coop people who played/ play MW3 survival. I have some of the best PC coop survivalists out there in the group who go 120-200 waves in Mw3.

Hacktivision in their infinite failure went away from that, and these WR breakers are looking for something to fill the gap. having infinite waves until the last person dies is a good idea, especially if there is a leaderboard that you can check at the end of the game. use icons to see who did the WR on anticheat servers and who did it on normal servers, or separate the two all together.

Heck if Tripwaire is looking to test something like this, I have a party of 30+ PC gamers that more than likely will test the gameplay until their eyes would fall out. They are so used to playing for 7-10 hours straight it makes me head spin.

It would be good for the Host to offer a say server variable to offer a break in game play (pause) for a dedicated amount of time, say anywhere from a 5 minute break to 4 hour break after xx number of waves. So, the admin chooses say 5 minute break every 10 waves, as normal, or sooner if everyone readies up. Then a potential variable value set every 50 waves between 30 minutes to 4 hours. That would allow for meals, issues, ect without killing the game.

KF is a decent game, I like the shorter game periods. The Ultimate Survival matches might require a lot of tweeking, ie; making the monsters a weeee bit tougher skinned each wave, OR potentially dumping the same amount of monsters again when say 10 are left....so first 10 waves are normal. Waves 10-19 the monsters spawn once again when 10 original monsters are left. then 20-29 the monsters dump 2 more times, a dumping of monsters occurs one time when 10 monsters are left. then when 10 are left again, another dump is done. I think that little lull will allow for the replenishment of ammo that can be found on the map. There will have to be at least 2-3 crates allowed per person per wave. That should be enough to survive a wave, if they don't get over ran. Or simply just dump all the monsters in the wave at once - not sure if that constitutes a lag issue, but it would be fun to BETA. = )
 

iH8Veg

FNG / Fresh Meat
Feb 16, 2014
2
0
0
I honestly hope there won't be Killing Floor 2 (muh reminisce).

The game is already good as it is, and the updates are consistent and great - I especially really liked the new Objective mode back then and am waiting for more missions. Also, I think it would really frustrate players who spent money on the 90+ US dollar worth of DLC content (even though purchasing the DLC content was completely optional).

Moreover, it's currently ranked in the Top 100 Most played games on Steam with approximately 1000 through 1500 players, and that's actually pretty high. Also, this game has been on the spotlight of free weekends quite frequently, so hopefully some free players are willing to pay this game.
 

Tefaan

Member
Oct 24, 2012
621
5
18
Just a little update about the Killing Floor 2 page on steamdb:
 

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Reallifeh8er

FNG / Fresh Meat
Jan 5, 2014
1,110
9
0
Equestria
There is not going to be KF2!

There is not going to be KF2!

There is not going to be KF2 and I don't wait for it. The next update I would expect from TWI is the soon-coming summer 2014 in july, where KF is free to play for 7 days with new unlockable character, new objective mode map and new carneval/circus themed map. Perhaps they will manage to get new DLC's.

There are some reasons why I think, that KF2 will not be developed in the future. I'll list the "eligible":
- Lack of staff, members of TWI (Someone quitted some time ago) and effort in developement.
- Lack of eligible ideas (new weapons or customize old weapons once again, attachments, new maps, new zed types, new features).
- Slow but maybe-for-sure low funds.

I also guess IF there is going to be KF2 then it's not necessarily going to be better (funnier, enjoyable) than Killing Floor unless the game is taken care of properly.

Hopefully I'll get my so wanted Steampunk Fosters then... still waiting...


I was wrong!!! I was so wrong!!!
 
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SHM

FNG / Fresh Meat
Jan 22, 2013
478
0
0
Italy
1378100143839.jpg
 
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Tefaan

Member
Oct 24, 2012
621
5
18
There is not going to be KF2 and I don't wait for it. The next update I would expect from TWI is the soon-coming summer 2014 in july, where KF is free to play for 7 days with new unlockable character, new objective mode map and new carneval/circus themed map. Perhaps they will manage to get new DLC's.

There are some reasons why I think, that KF2 will not be developed in the future. I'll list the "eligible":
- Lack of staff, members of TWI (Someone quitted some time ago) and effort in developement.
- Lack of eligible ideas (new weapons or customize old weapons once again, attachments, new maps, new zed types, new features).
- Slow but maybe-for-sure low funds.

I also guess IF there is going to be KF2 then it's not necessarily going to be better (funnier, enjoyable) than Killing Floor unless the game is taken care of properly.

Hopefully I'll get my so wanted Steampunk Fosters then... still waiting...

It looks like it's under development. I'm not sure if the sequel will take the place Killing Floor has. I think Killing Floor remains to me like Wolfenstein: ET. You can make sequels or similar games with a similar title of a successful game but it never takes it's place since it's an other game. It may be a sequel but still not the same experience you made with the first game. Let's see what the sequel brings. I hope there will be something that thanks you for buying all those dlcs.

lol