I'm not sure when this started to happened, but I think it was somewhere within the last year. I Used to be able to fully load assets in the content browser so I could view every single texture, static mesh, etc while choosing what to use in my map but now when I do so the editor crashes. My guess would be that because new content is added to the game every few months, it's now just requiring more memory than my computer has/is allowing it to use? Or is something simply broken?
(I've seen a very similar post to this from 2017 but since it's a few years old I thought I should make a new thread)
(I've seen a very similar post to this from 2017 but since it's a few years old I thought I should make a new thread)