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Level Design Killing Floor 2 SDK Crashes when I fully Load assets in the content browser

Christina

Member
May 21, 2017
6
2
36
I'm not sure when this started to happened, but I think it was somewhere within the last year. I Used to be able to fully load assets in the content browser so I could view every single texture, static mesh, etc while choosing what to use in my map but now when I do so the editor crashes. My guess would be that because new content is added to the game every few months, it's now just requiring more memory than my computer has/is allowing it to use? Or is something simply broken?

(I've seen a very similar post to this from 2017 but since it's a few years old I thought I should make a new thread)