Weekly:
Function:
Protect the King
Function:
- Every round, a different player is chosen to be the player to protect.
- If they die, everybody loses.
- All zeds gain the stalker invisibility, explode like elite crawlers upon death, and/or permanent rioter effect on all zeds.
- Forces players to learn how to protect one another.
- The changes to zeds helps keep it fresh during solo.
Reward Idea: A backpack that looks like a bullseye/target, which has been damaged by bullet holes, scrapes, and has a machete and broken gorefast blade sticking out of it.
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