Killing Floor 2 officially announced!

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Maddoxx

FNG / Fresh Meat
Sep 16, 2011
935
46
0
Earth
Kindly this time include more practical mutators for solo playground: testmap, bots, perkselector, damageindicator/pop-up, ammo, money, armor, health and high jump.

Anything to add and extend to the gameplayvalue...is for the better.
 
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Utopia-Phoenix

Grizzled Veteran
Mar 25, 2011
1,112
348
83
31
Qingdao, Shandong, China
Srsly? Overkill

Seriously if you know that, i'm using a dell inspiron 1427 with T6400 + 9300MGS on KF1 before i build up this PC. It's a horrible experience to use it playing KF because the GPU is SH1T. I hate it that,it is the machine that my elder student recommanded this instead of Lenovo Y450 with GT130M GPU!
PS: I purchased 1427 @ JULY 2009 and have been using it until February 2014. Most of my classmates in the uni go wise and purchased Y450 instead. Sounds like that I am the only fool who were fooled by parents as well as that elder student... The uni hours are the best for PC games in CHINA and I got SCREWED on the GPU at this CRITICAL HOUR!
PS: I'm graduated and went salaryman, no more loads and loads of time for PC games.
I'll never buy dell again. If I should need another gaming laptop i shall go hasee.

F**k it, i'm finally got rid of that.

I don't know if it is overkill but i played crysis 3 for some time, and it isn't overkill for that game.

And the new wolfenstein seems incoming, seems like at least GTX 760. I'm ready for a shot.
 
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-=}WoLvErInE{=-

FNG / Fresh Meat
Mar 14, 2011
1,793
263
0
Chi-Town
www.wolvy.net
Please don't make the same mistakes you made with RO2 and the whole modding issues.

I hope SDK is ready , even pre-release if possible. maybe during early access?
Right now SWS is a total mess with RO2/RS, I hope you guys can do something with that. I suggest looking at America's Army and the way they're doing WS....Works perfect.


We all know modding is the back bone to TWI's Games. And we all know this ain't KF1 with some small files sizes with UE2.5.

I just hope all these things have been discussed internally, and there are already solutions for some of these problems, an not wait and see what happens attitude! ;)



Great job as always, and i can't wait to start making maps for KF2.


Now hurry up and take my money...where can i send the check?
 
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C_Gibby

FNG / Fresh Meat
Jan 18, 2010
7,220
2,716
0
Funny how many people missed the smooth launch of Rising Storm that rolled out in great shape and got great reviews... :) But seriously, Rising Storm should show we learned our lesson. Now if everyone could kindly STOP reminding us ;)

Yeah, I have to admit I forgot about that.

I don't remember any hitches in Rising Storm's release save for balance debates.
 

-=}WoLvErInE{=-

FNG / Fresh Meat
Mar 14, 2011
1,793
263
0
Chi-Town
www.wolvy.net
Funny how many people missed the smooth launch of Rising Storm that rolled out in great shape and got great reviews... :) But seriously, Rising Storm should show we learned our lesson. Now if everyone could kindly STOP reminding us ;)

No doubt John! RS was great success. But keep in mind most of everything was there for it from RO2. By no means am i talking about the game it self. Personally for RO2 was great from day one, I never had the issues people had. I loved the game. My Thing is about the modding aspect of things. Here we are 3 years later, and i have my 6 maps sitting on shelf, because i can't upload them to SWS, and have people enjoy them.

You tell me what am i suppose to do?
 

Rattler

Grizzled Veteran
Dec 20, 2009
2,809
313
83
Funny how many people missed the smooth launch of Rising Storm that rolled out in great shape and got great reviews... :) But seriously, Rising Storm should show we learned our lesson. Now if everyone could kindly STOP reminding us ;)

I never had any problems with RS even in the closed beta.
 

Valken

FNG / Fresh Meat
Aug 5, 2011
304
26
0
I read the PC Gamer article and the gore system sounds fantastic. Now let me ask you the hard question:

Is it going to be:

a) less than
b) on par
c) be really over the top gore porn

when compared to Brutal Doom and Rise of the Triad remake?!

I hope you guys don't keep the specimens clean even when damaged like how KF is now... It would even be more awesome if the blood, guts and meat bit effects /stains were stuck on the specimens too, and not just only persistent on the map.

If we can physically see the induced battle damage on the zeds throughout the game, not just limbs popping off or blood spraying everywhere, then you really have topped it!
 
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[TW]Ramm-Jaeger

Tripwire Interactive President
Oct 11, 2005
1,884
3,097
0
www.redorchestragame.com
No doubt John! RS was great success. But keep in mind most of everything was there for it from RO2. By no means am i talking about the game it self. Personally for RO2 was great from day one, I never had the issues people had. I loved the game. My Thing is about the modding aspect of things. Here we are 3 years later, and i have my 6 maps sitting on shelf, because i can't upload them to SWS, and have people enjoy them.

You tell me what am i suppose to do?

Why can't you upload them to Steam workshop? If they are greater than 100MB, there is nothing we can do about that, that limitation is on Valve's end. Perhaps you should PM me the details.

You can release maps the old fashioned way if they are too big and put them on a redirect as well.