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Killing Floor 2 Hotfix - PC Build 1109

PS4: 1.49
Xbox: 1.0.2.9

Bug fixes included

Elysium Map:
  • Addressed multiple locations where players could reach areas unavailable to Zeds by using a “boomstick jump”.
  • Adjusted ammo boxes appearing on the Main play area.
  • Addressed Zed pathing in various locations.
  • Addressed graphic artifacting on various locations when using high graphics quality.
  • Addressed issues with Zeds spawning in the main area when players are in other locations.
  • Addressed floating vegetation in the main area.
  • Addressed various player “stuck spots” across the map.
  • Addressed location where dropped weapons bounce far away from players on the desert area
  • Addressed areas in the desert arena where weapons would be hidden by sand.
  • Adjusted collision in multiple areas that would cause the player to appear crouched when running.
  • Adjusted collision where player’s visual position could be desynced from actual collision.


As always, thank you for your continued support!
 
I work for Tripwire and run this stuff.
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