Killing Floor 2.5 OldSchool Mod

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krispyk

FNG / Fresh Meat
Mar 15, 2010
208
31
0
Any updates on this mod? I just wanted to ask since I overheard that a newer version was being tested. Thanks.
 

Jack-Carver

FNG / Fresh Meat
Mar 28, 2009
834
232
0
31
This mod definitely brings back the good old KF gameplay and fellings. I'd say that the balancing is perfect! The specimen really are harder to kill and did I mention that it's fun :D?
There's only one one thing that might need to get changed:
The specimen almost have no cash reward, so it's hard to buy some weapons and money never was a problem in KF 2.0.
But I have to admit that that's some fantastic work.
 

Faneca

FNG / Fresh Meat
Sep 16, 2010
1,150
778
0
Portugal
Hey, everytime I pickup a weapon while playing with these mutators on solo, I get the retail KF models.
Any idea how I can setup so I when I pickup a weapon it is a KF 2.51 weapon?

(The weapon's I say im picking up are the ones that are found on YoYoBatty's KF SinglePlayer Beta map)
 

YoYoBatty

FNG / Fresh Meat
Dec 17, 2009
3,460
2,502
0
Canada
I am currently working on a fix for the mod atm. I will be polishing out everything that was wrong from the old version and I will be fixing all the reported bugs and complaints previously mentioned before.
 
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Sammyfoxy

FNG / Fresh Meat
Apr 4, 2011
10
27
0
UK
Bugged bullpup, it misses the ironsight and stays on the left

Bugged bullpup, it misses the ironsight and stays on the left

buggedbullpupironsite.png
buggedbullpupironsite.png
 

slavek

Grizzled Veteran
May 4, 2006
3,075
943
113
UnrealEd: Viewport #1
Version 3(C) is now available for testing on my server. Please report any bugs found here. If any maps/downloads are slow, post about them here or send me a message on steam and I'll get it fixed.



Now on Slavek's Testing Server:
205.234.153.2:7707
Available on vote menu gametypes.
 

Valken

FNG / Fresh Meat
Aug 5, 2011
308
26
0
Mod is cool but I was wondering if it is possible to only release a mini mod of the old monsters as an ADDON to the newer KF? So we can have both old and new specimens?
 

halbridious

FNG / Fresh Meat
Jan 6, 2011
1,769
211
0
Michigan (USA)
So is this still being worked on?
I noticed that the last update was only a couple months ago and Slavek said he had another beta in private. Just wondering if that particular Beta is planned to be released/
 

halbridious

FNG / Fresh Meat
Jan 6, 2011
1,769
211
0
Michigan (USA)
KK - I was playing a game today with as many mods as i could add, used these, and they're fun, but if not used with the 2.5 game mode they get useless fast :p
 

TrueLolzor

FNG / Fresh Meat
Dec 18, 2011
319
111
0
Nice mod. Those new ragdolls screw up old models hard though. And blood effects.
I wish I could use this in combination with the doom 3 mod to get rid of regular specimens there.
 

Jack-Carver

FNG / Fresh Meat
Mar 28, 2009
834
232
0
31
Have you been thinking about bringing the old gore-hit sound system back? For example bullet-flesh impact sounds and so on.