Kill the lights of flespound, and some other suggestions

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!D4

FNG / Fresh Meat
Jul 20, 2011
27
0
0
I just can't help but post this pic.
Warning, big pic.

Spoiler!

poundsai.jpg
/AWWWWWWWWWwwwwwwwwwwwwwwwwwwwwwwwww so cute :3
 

SMIFF

FNG / Fresh Meat
Sep 19, 2009
1,815
804
0
You wouldn't even need to kite the Fleshpounds away, Patty would be long gone before FP's are a threat.
 

Blockbot

FNG / Fresh Meat
Jun 25, 2011
1,594
661
0
To be fair, with the way Zerker is now (broken), you could probably have one kite the FP while the other 5 saw Pat to death in like 10 seconds. Sawing is all I see on pubs anymore.

:) Usually use 3-4 chains and rest aa12 for maximum damage too secure if something didnt go after plan. (like patty got lucky rocket shot)

but hell I think a team of aa12er's is better than chainsaw. just dammed that chainsaw is super cheap :D
 
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9_6

FNG / Fresh Meat
Sep 4, 2009
2,461
727
0
1. Well, thread name says it all. That new Circus FP glows like a twisted xmas tree. You can easily see that glowing son of ***** at another side of the map. Its just plain silly to have some yellow/red lights on ultimate killing machine.

2. Secondly, make it smaller

Obvious troll is obvious.
 

Dipsh

FNG / Fresh Meat
Jul 19, 2011
37
7
0
Vancouver,Canada
I do agree with the lights on FP.
Even on the normal FP, i think it should be harder to see if the FP is pissed off or not.
Dont you guys ever think the big glowing yellow cylinder in the middle of his chest looks ridiculous?
 

YoYoBatty

FNG / Fresh Meat
Dec 17, 2009
3,460
2,502
0
Canada
I do agree with the lights on FP.
Even on the normal FP, i think it should be harder to see if the FP is pissed off or not.
Dont you guys ever think the big glowing yellow cylinder in the middle of his chest looks ridiculous?

No, it doesn't, the original fleshpound back in 2005 didn't have one, but overtime the storyline changed and the scientists at horzine added it to monitor the aggressive and anger levels of it. The real name of the Fleshpound is Subject DC328, there is a sign in a few maps saying
Subject DC328 Containment
Restricted Access

Yes Alex made this for the in game credits movie showing a Hazmat worker proceeding through the horzine complex to exteriminate Subject DC328, the sign can breifly be seen when the Hazmat is entering the code to the door. Maybe slightly reducing the size of the corona on the fleshpound could make it a bit harder but it should defintely not be removed.
 

9_6

FNG / Fresh Meat
Sep 4, 2009
2,461
727
0
I do not see why it would need to be made harder to see. At all.
 

Angry Hillbilly

FNG / Fresh Meat
Mar 20, 2009
175
38
0
Hampshire, England
1. Well, thread name says it all. That new Circus FP glows like a twisted xmas tree. You can easily see that glowing son of ***** at another side of the map. Its just plain silly to have some yellow/red lights on ultimate killing machine.

2. Secondly, make it smaller so it can't be spotted on crowd that easily (It can have more metal on it to compensate smaller size) Scrake size could be good?

3. Make patty spawn fleshpunds (At least hard/Suicidal/HoE)

4. When the summer event is over, update the zeds to have more detail and give circus clot metallic nails to normal clot, take the C bloats vicious eyes and give them to fp

5. Make Stalkers really invisible at all times (Only commando seeing them red) When they attack, then they should show like that silver glowing ghosts. (When they die, then their camouflage wears of completely)

6. Double, or triple the amount of Zeds at hard/Suicidal/HoE So you really have to aim at your target and you need pyro/demo to kill smaller zeds

7. What does the letters Z.E.D stand for?

updates when I can get my thoughts back in my head

To say what YoYoBatty said and to talk like you then i say: I DEMAND THESE DEMANDS GO AWAY!!