Fixed
Anyway, I played through the map a few times and the most noticeable thing was that the map doesn't feel very intense. If there were more specs present it might actually have intensity after playing the first time.
Also the elevator opening isn't very obvious and looks like is an area that is usually blocked off. While the open door/portal area looks like you should be able to go through it but is blocked off.
There are other more minor issues but these are the most important ones that need to be fixed.
was that really necessary akame???
now its my time to correct YOU. the spawns are fine, its the level rules that isnt set right. and if the elevator opening isnt obvious, what is the problem?
KICKER: i was surprised to find this:
its a simple fix, just select all matching textures, planar align, and youre good to go. the second picture needs texture rescaling, also real easy fix. should take you maybe 30 seconds tops.
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