What I meant was the room that you can access from outside. You can go there by going down a stair, there is smoke in it and it has a trader. One exit of the room leads to underground trains (if i recall correctly) and ZEDs come from there. However players cannot go there, but there is nothing blocking the path so it feels weird running against an invisible wall.And for the room downstairs I not understand![]()
Love the map, it would feel and look a lot better if you put debris to stop us from going some where you don't want us to go instead of running into invisible walls.Ah yes, I put a blue neo on the floor when a path is blocked
Big update on the map I added an area, spawn and more
I got lost in the maze![]()
Me too ^^ To be honest: I don't like the maze. It doesn't really fit in the map and IMHO the map was better without it.