Final work link !
http://forums.tripwireinteractive.com/showthread.php?p=1436297#post1436297
Hello there ! I made a little Resident Evil 2 map :
Note : I had never used an unreal editor, and this is my first attempt. Please post any problems or suggestions you might have, thank !
Features :
Link for download :
Screenshot :
How install my map :
Update :
I hope you'll enjoy !
http://forums.tripwireinteractive.com/showthread.php?p=1436297#post1436297
Hello there ! I made a little Resident Evil 2 map :
Note : I had never used an unreal editor, and this is my first attempt. Please post any problems or suggestions you might have, thank !
Features :
Big map
5 Traders
Multiple ammo and item spawns (19 Ammo and 11 Weapon)
Blood system works
Destructible light
RPD from Resident Evil 2
Link for download :
Screenshot :
How install my map :
For dedicated server :
Put "Antize-RE2-V11" folder in "\kf2server\KFGame\BrewedPC\Maps"
Add this in your bottom file "\kf2server\KFGame\Config\PCServer-KFGame.ini"
[KF-Antize-RE2-V11 KFMapSummary]
MapName=KF-Antize-RE2-V11
ScreenshotPathName=
For solo/Local server :
Put "Antize-RE2-V11" folder in "\Steam\SteamApps\common\killingfloor2\KFGame\BrewedPC\Maps"
Update :
Update 1 (V2)
Increased light
Hole fixed
Better pathnode
Added Decors
Update 2 (V3)
Added Decors
Bugs fixed
Added more destruible items and lights
Better pathnode
Added and edited spawns
Update 3 (V4)
Added "Waiting Room"
Added "Stairs to 1f"
Completed "Office Two"
Added decors
Bugs fixed
Better pathnode
Added and edited spawns ammo/weapon/zombies
Update 4 (V5)
Added "Interrogation Room A & B"
Added "Puzzle Room"
Added "Landing Pad"
Added destructible light
Bugs fixed
Added spawns for Ammo/Weapon/Zombies
Radius for zombie spawn modified
Update 5 (V5-1)
Added pathnode on desk
Added double door
Update 6 (V6)
Add left area RPD
Added destructible light
Added spawns for Ammo/Weapon/Zombies
Bugs fixed
Update 7 (V6-1)
Spawn fixed for player and zombie
Update 8 (V6-2)
Added fire on invisible wall
Update 9 (V7)
Add "Maze" area
Added spawns for Ammo/Weapon/Zombies
Bugs fixed
Added decors
Update 10 (V8)
Add "Metro" area
Added spawns for Ammo/Weapon/Zombies
Bugs fixed
Decors fixed
Added decors
Update 11 (V9)
Bugs fixed
Decors fixed
Added decors
Spawn for player 1 fixed
Update 12 (V10)
Bugs fixed
Added decors
Add a way to metro
Update 13 (V11)
Bugs fixed
Better pathnode
Added decors
Modified color of the light
Remade spawn of zombie
I hope you'll enjoy !
Last edited: