Now now. No need for your usual tirade against the hardcore segment of the playerbase.
I don't think any of them care that KF2 is being discounted. You're picking a fight when it's not even applicable.
When the 'hardcore' segment of the playerbase stop their unconstructive whining about every game mechanic that differs from KF1 or doesn't support their very specific "exploit everything possible to win cheaply while incessantly boasting that you're better than everyone else" playstyles, then I'll stop complaining about what a
counter-productive nuisance they've been to the EA so far. How can you defend them like they're innocent victims when they've filled these forums with so much hostility, attacking people who make constructive suggestions and constantly *****ing on the people who made the game they claim to love so much?
And after how angry they've gotten over
everything else that brings in new players, you really don't think there's overlap between them and the typical 'discount doomsayers'? Unless you're going to go creep on the steam profiles of every one of them and check their KF2 achievements and playtime, then motive and history are good enough for me.
To be fair on one point though, if your making a post on how a difficulty should be harder you dam well better have completed the difficulty you are complaining about. It looks so bad when someone complains about a difficulty being to easy and not only has not beat that difficulty but not even beat the 2 other ones before it. And none of this "Hans is broken" bull, if you can't beat hans then you can't complain about the whole difficulty being too easy.
Not to derail the thread topic (I hope) but the primary issue with Difficulty/Hans balancing has been that you can get to the point where
every wave prior to hans feels like a total cakewalk and is completely failing to challenge you at all but still be struggling with the boss wave. The boss wave should be the hardest wave, yes, but it still needs to feel like you're playing
on the same difficulty you were in all the waves prior to it. Most of the people who brag that they can reliably beat him
every time are utilizing some horribly cheap strategies, usually involving exploiting the boss' AI. That doesn't make for a boss fight that's actually fun at all; either you use the exploit or the cheap strategy and it's too easy, or you don't and it's too hard.
But we have about a dozen threads where this specific topic has already been covered, and these points have already been made.