• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/
  • Weve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:


    We've incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We've added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.



    For more information about our privacy practices, please review the new Privacy Policy found here: https://tripwireinteractive.com/#/privacy-notice

KF-WTFMut, betabees

DarkLiberator

FNG / Fresh Meat
Nov 21, 2009
110
6
0
what happens if the broodmother would be x3 the Size of a normal Crawler, slower and with more HP, and he spawns a normal Size Crawlers..
somethimes when i fire to the little crawlers they are bugg and no one can kills them except with a granade or a m79, there is the solution for this i think..

i'm sorry for my english dude..
Really? I can kill them with anything, except the knife. (You can step on the them too. :p)
 

BEEEEEES

FNG / Fresh Meat
Aug 29, 2009
480
42
0
Don't go Berserk! Here's an early vid of some upcoming melee changes. Keep in mind, this is only a very early (but fully functional) prototype to prove that it can work.

YouTube - Chainsaw: Ironsights Lunge

In addition to the usual primary/secondary attacks, melee weapons will be given a third (and maybe even fourth) action. The first comes from using Ironsights. Most of these ideas are geared towards giving Berserkers a broader depth of close-combat options and flexibility within their weapon set. The Masters of Melee will have a few new tricks up their blood-stained sleeves.

I haven't felt out the limits of what's possible with this, but here's a few ideas I'm looking at:

  • Rushing / Lunging attacks
  • throwing melee weapons
  • Gears of War -style chainsaw executions
  • Dodging & sprinting
  • Wide slashes that hit multiple targets in an arc.
  • Complex action-points keyed to your velocity or other variables within the same action
    • moving forward and using ironsights lunges and attacks
    • moving backward and using ironsights leaps back out of reach
 
Last edited:

DeeZNutZ

FNG / Fresh Meat
May 26, 2009
90
4
0
Pacific Beach, CA USA
Excellent work and a fun mod!
I ran this on one of my dedicated servers over the weekend and here are a couple of things that we discovered:
The perk selection:
Players didn't like that you cannot change perks each wave
As you've already stated, perk selection is bugged - At the end of a game when mapvote popped open, the perk selection menu popped open over mapvote and you could not close it.

The biggest problem that drove people away are the hitboxes on the broodlings - they seem bugged. Sometimes you can kill them quite easily and sometimes they are very difficult to kill with all weapons.

Getting the bugs worked out with the perk system and the broodlings would allow for this to get more playtime.... at least on my server.

DeeZNutZ
 

BEEEEEES

FNG / Fresh Meat
Aug 29, 2009
480
42
0
As you've already stated, perk selection is bugged - At the end of a game when mapvote popped open, the perk selection menu popped open over mapvote and you could not close it.
DeeZNutZ
well ffs! I thought I had that problem taken care of as it didn't crop up during the final batch of testing. F***!

Well, I'll see if I can't work up some kind of hotfix for that... Something that may be an option for you as an immediate stop gap: turn off map voting. That being said, I'm working on it, give me a bit.

edit: patch upload NOW
 
Last edited:

malkavian

FNG / Fresh Meat
Aug 4, 2010
4
0
0
28
Belgrade, Serbia
Excellent job for creating this mut.Can broodmother and little spiders be more balanced, like broodmother spawns less spiders, she is bigger, spiders are slower...Also increase size of spiders, it is hard to shoot them.It's easier to deal with 2 flashpounds than 1 broodmother. :cool:
 

wiggles3000

FNG / Fresh Meat
Jun 2, 2010
49
5
0
i want this SO BAD...... but im going to wait until its not in beta......

sorry beeees...... i just dont want to have to download it again and again and again for updates... :(
 

Fang

FNG / Fresh Meat
Feb 27, 2010
195
59
0
i want this SO BAD...... but im going to wait until its not in beta......

sorry beeees...... i just dont want to have to download it again and again and again for updates... :(
It's sooo worth playing, even in beta. Even if it means having to re-download it for updates, etc. :p
 

[KJ]

FNG / Fresh Meat
May 15, 2009
64
0
0
I installed the mutation and try to lit the zeds with the firebug's vertical fireaxe slash, but they didn't lit =/

Did I do something wrong-?
 

YoYoBatty

FNG / Fresh Meat
Dec 17, 2009
3,468
2,503
0
Canada
I installed the mutation and try to lit the zeds with the firebug's vertical fireaxe slash, but they didn't lit =/

Did I do something wrong-?
You probably weren't in a :IS2: at the time, it explains why. JK I'm not sure if this is true but I think after a number of hits the flame function will activate :D either that or you have to be a firebug :S
 

oOPEASOo

Member
Jul 23, 2010
39
5
8
The way BEEEEEES described the Fireaxe ignite was like this : First you have to be a firebug. Second start the attack on the ground then jump, and as you are coming down from that jump, and hit, it should ignite. I have done it before and it is a little challenging but its mostly timing.
 

oOPEASOo

Member
Jul 23, 2010
39
5
8
Update...

Update...

At the moment BEEEEEES and I are testing out some new content BEEEEEES came up with while in a dream. (lol) But somehow some poor guy got onto our test server and was confused about what was going on. Sadly his stay did not last long as a Flesh Pounder found his flesh and thus pounded it.

Atm, if you come across our test server by one means or another...be aware that it is not a safe place. I'm not saying 'do not join' just saying 'join with caution' :D
 

oOPEASOo

Member
Jul 23, 2010
39
5
8
Introducing the Perk Poker Knife!



The new way to swap perks for the WTFmut for Killing Floor is quite sharp. Allows players to swap perks by switching to the Perk Poker Knife in the 5th weapon group. Just attack and you can swap your perk as many times as you want! But you can only change perks during trader time. But while in combat works just like a normal knife. (does not replace old knife)



Video of it in action....

YouTube - ‪The Perk Poker‬‎

Note: The Primary Fire swaps the perks in order and the Alt Fire brings up the full perk menu.

So the Texture might not be the best but all we wanted was for you to be able to read it. :D
 
Last edited:

BEEEEEES

FNG / Fresh Meat
Aug 29, 2009
480
42
0
Version 1.1 is out. Check Post #1 for details.

Perk Selection has undergone a significant change and should be more reliable. Issues with Broodling hitboxes should be gone.
 

[KJ]

FNG / Fresh Meat
May 15, 2009
64
0
0
gah- you just released v1.1-!

I tried v 1.0 today and have to upload the v.1.1 files again!

but happy :D
 

Jmb301530

FNG / Fresh Meat
Aug 3, 2009
73
2
0
Some sort of problem with 1.1...can't seem to get it to work on server...well at least KJ is having the problem with it...I just wanna play with the nuke again :D
 

BEEEEEES

FNG / Fresh Meat
Aug 29, 2009
480
42
0
Head back to Post #1 and download what you need. The freakin' previous pack links had incorrect files in them. What's up there now is the right stuff.

You need to change up your KillingFloor.ini xvoting section if you had changed it before because two perks merged together in this release to address the whole perk selection headache. WTFPerksMut and WTFEquipMut became happily melded into one mut: WTFMut.

OK I think...maybe...that everything is sane now. Putting my dedicated server up for a while hosting the authoritative version posted in post 1.

"WTFMutv1.1 - BEEEEEES n' PEAS" is the servername
 
Last edited:

DeeZNutZ

FNG / Fresh Meat
May 26, 2009
90
4
0
Pacific Beach, CA USA
Very nice!
I'll be bringing it up in place of my Suicidal FF server again this weekend.
(Not to thread jack, but between the exploiting of Manor running rampant, and the griefers going from FF server to FF server just to kill everyone in sight, I've been looking for some different things to run in place of it.)

Thanks again!

DeeZNutZ
 

[KJ]

FNG / Fresh Meat
May 15, 2009
64
0
0
so there's no more of perk selecting at the start and respwan-

we gotta use perk poker!