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KF-WTFMut, betabees

oOPEASOo

Member
Jul 23, 2010
39
5
8
Some of the new skins for the rare zeds...

Some of the new skins for the rare zeds...

So here are some of the skins already in the WTFmut download. Some are total changes some are REALLY simple ones. But here they are up close and ugly.

The Goreallyfast.

The Metalclot.

BLOATZILLA!!!

The Incinerator.

The Broodmother.

Yeah some of the images are fuzzy but my tiny pea fingers are doing the best they can :D
 
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StuKKa

FNG / Fresh Meat
Mar 20, 2010
65
10
0
What do you think about custom models? I mean, I'm missing two more enemies:

First: A dog stlye class
This is a fast enemie, small and agile. Hard to kill because of its fastness. One is not so deadly, but when they come up to you in more than three, you should watch your ***

Second: A flying class
Something that could fly, a bat or even something like the cherub of D3. Something that you don't expact, because it comes from above. Small enough, to fly also in rooms.

That's only a think about, would be nice. Otherwise, i like this mutator as it is....
 

KillingFloorPro

FNG / Fresh Meat
Jul 31, 2010
3
0
0
You're Mutators are awesome. 100% loved them.
You asked for ideas though....

For beserker, I believe a new type of katana upgrade. Maybe make it longer or figure out a dual wielding knife or machete thing. A chainsaw upgrade doesn't seem like enough to me. Mostly, b/c I am a beserker lover.
Second, ideas for Sharpshooter.
Take the M14EBR and give it a scope. A right click double click ability. First click = Down the barrel.
Second click = Scope
Keep the laser sight though.
You could also take the Lever Action and fix a reloading clip ability and turn it into a type of dragonav. Same clickable ideas as above.
Also, maybe a upgrade to the dual HC. Rapid fire like with the machine pistols. That would be sick. Even with 16 ammo, that would be awesome.
 

KillingFloorPro

FNG / Fresh Meat
Jul 31, 2010
3
0
0
You're Mutators are awesome. 100% loved them.
You asked for ideas though....

For beserker, I believe a new type of katana upgrade. Maybe make it longer or figure out a dual wielding knife or machete thing. A chainsaw upgrade doesn't seem like enough to me. Mostly, b/c I am a beserker lover.
Second, ideas for Sharpshooter.
Take the M14EBR and give it a scope. A right click double click ability. First click = Down the barrel.
Second click = Scope
Keep the laser sight though.
You could also take the Lever Action and fix a reloading clip ability and turn it into a type of dragonav. Same clickable ideas as above.
Also, maybe a upgrade to the dual HC. Rapid fire like with the machine pistols. That would be sick. Even with 16 ammo, that would be awesome.
Just a few ideas for a couple classes. Mostly b/c they are my faves and i felt like everything else had been severely upgraded while these two were somewhat left the same as usual. Again, awesome job. Absolutely loved them and I continue to pass it all on.
 

KillingFloorPro

FNG / Fresh Meat
Jul 31, 2010
3
0
0
Awsome work

Awsome work

You're Mutators are awesome. 100% loved them.
You asked for ideas though....

For beserker, I believe a new type of katana upgrade. Maybe make it longer or figure out a dual wielding knife or machete thing. A chainsaw upgrade doesn't seem like enough to me. Mostly, b/c I am a beserker lover.
Second, ideas for Sharpshooter.
Take the M14EBR and give it a scope. A right click double click ability. First click = Down the barrel.
Second click = Scope
Keep the laser sight though.
You could also take the Lever Action and fix a reloading clip ability and turn it into a type of dragonav. Same clickable ideas as above.
Also, maybe a upgrade to the dual HC. Rapid fire like with the machine pistols. That would be sick. Even with 16 ammo, that would be awesome.
Just a few ideas for a couple classes. Mostly b/c they are my faves and i felt like everything else had been severely upgraded while these two were somewhat left the same as usual. Again, awesome job. Absolutely loved them and I continue to pass it all on.
 

oOPEASOo

Member
Jul 23, 2010
39
5
8
New Skin

New Skin

After going back and looking at the Lethal Injector skin I realize that it needs a change. It was the first skin I tried making for this mut as a test. Now that I KNOW I can do better, its going to get a face-lift. I'll be posting a shot of it some time today or tomorrow.
Also I've completed a new chainsaw skin and will post it along with the new LI.
 
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oOPEASOo

Member
Jul 23, 2010
39
5
8
Here they are.

Here they are.

The new Lethal Injection in-game screenshot.


The new Chainsaw in-game screenshot.
 

thesetian

FNG / Fresh Meat
Jan 24, 2010
5
0
0
What exactly are we supposed to change in the kf.ini. I am kinda of newb on this so I have no idea exactly what am i supposed to type and where exactly I am supposed to type in the kf.ini to get the perks working for this so any help would be nice.
On another note this looks like its gonna be great mutator
 

Alex001

FNG / Fresh Meat
Jan 7, 2010
34
0
0
Whether it is possible to force to work it with mutator ServerPerksV2 together? At me it is impossible to make so.
When I simultaneously use these mutators, that, for example, is absent Lethal Injection for theFieldMedic.
 

mamoo

FNG / Fresh Meat
Jun 19, 2009
2,466
542
0
27
East Sussex, England
What exactly are we supposed to change in the kf.ini. I am kinda of newb on this so I have no idea exactly what am i supposed to type and where exactly I am supposed to type in the kf.ini to get the perks working for this so any help would be nice.
On another note this looks like its gonna be great mutator
You can't get perks to work with this without a mutator, and it's not a good idea to fiddle with the kf.ini file.
 

thesetian

FNG / Fresh Meat
Jan 24, 2010
5
0
0
Yeah, I ended up downloading the perk replacement mutator from the white list except lul it doesnt let me change perks in-between waves. of course I decided to do this after my attempt to make it work with kf.ini somehow reset my perks which a nice uninstall/ reinstall fixed
 

oOPEASOo

Member
Jul 23, 2010
39
5
8
Some thing to love and Some thing to hate...

Some thing to love and Some thing to hate...

So we've been hard at work past few days working out some bugs and some other ideas.
Thanks to YoYoBatty we got a new weapon. SA80 Compact Sniper Rifle (thats what I call it anyway) Which you will see right here.


I did what I could with the old skin to make it look a little better but I'll have to go back and clean it up some more. I also made a new clean scope while zoomed in.

Here I am testing out the new scope on a Broodmother.


And now for something to watch out for.... Banshees.


These screamers will wait, invisibly, until they are right within range to blast your eardrums to gooey pulp. YOU WILL WANT A COMMANDO.:D
 
Last edited:

oOPEASOo

Member
Jul 23, 2010
39
5
8
2 Hours....

2 Hours....

In 2 hours the WTFmut v1.6r38923478924789237389fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
is going to be released. Please check back at the first post in a few. :D
 

BEEEEEES

FNG / Fresh Meat
Aug 29, 2009
480
42
0
Version 1 has been uploaded and mirrors are functioning. Come and get it!

Check Post #1 for details and links.
 
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arcticwolf

FNG / Fresh Meat
May 24, 2010
4
0
0
first at all, thx soo much for this mutator

first at all, thx soo much for this mutator

what happens if the broodmother would be x3 the Size of a normal Crawler, slower and with more HP, and he spawns a normal Size Crawlers..
somethimes when i fire to the little crawlers they are bugg and no one can kills them except with a granade or a m79, there is the solution for this i think..

i'm sorry for my english dude..