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KF-WTFMut, betabees

lococableguy67

FNG / Fresh Meat
Aug 5, 2012
1
0
0
CAN SOMEONE PLEASE HELP ME? half the weapon skins are un renderd, the explosions are un renderd and do not make a sound or have an effect, and the glow sticks and flares do not glow! DX PLEASE someone help me out, thanks a lot!
 

[SM]TOPSGT

FNG / Fresh Meat
Jul 12, 2011
376
5
0
Colorado
slsnipers.enjin.com
Two things I would like to do with this are:

1. Allow for perks beyond lvl 6. (How can this be done.) It is very easy in SP55 I don’t know how to do it here.

2. Allow for more players, say in the 10 - 18 range. Can the Max Players Mut do this? I see that I am late to the party as this has been around a while. (I have answered my own question , yes in fact the Max player mut allows for more players.)

Lots of fun here and kudos to Beeees and Peas.


Ooops the max players brokes the perks....

So please if you can lend a hand I would appreciate it.
 
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Massacrer

Member
Mar 26, 2012
938
5
18
hzgaming.net
Load the WTF Zombies mut, add the weapons to your serverperks ini, recode your perks to include the new weapons for discounts/bonus's, recompile.
Or he can completely build a custom mut of his own (and renamed with something other ServerPerks or WTFMut) by coding in the WTFMuts, but extending the level cap through recoding.
 

Proxyhat

FNG / Fresh Meat
Aug 17, 2012
84
2
0
I want to run a server with this mutator but I don't understand these strange 'ServerResources' (.uz2) files. Where do I put them/use them? Because I need them to run a proper dedicated server, right? I read the Wiki, but no info on it. Do I need a modified or the venilla ServerPeaks for the custom peaks? There's no info on the Wiki on this, either. :(

* * * *

Also, an suggestion:

If you guys made it possible to select/turnoff individual WTFZombies zeds then you could combine/mix them with other mutators (without WTFmut), like the SuperZombies mutator, fx. That'd be very cool. :D Like I want to try to use the ironclot from this mod with the SuperZombies mutator, but cannot, even though it should work with any conflicts (I think, at least).
 
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EpharGy

FNG / Fresh Meat
Jan 3, 2011
1,352
63
0
Australia
www.sykosis.co.uk
I want to run a server with this mutator but I don't understand these strange 'ServerResources' (.uz2) files. Where do I put them/use them? Because I need them to run a proper dedicated server, right? I read the Wiki, but no info on it. Also, has these server files anything to do with the custom perks used? Do I need a modified ServerPeaks version for it, or something? There's no info on the Wiki on this, either. :(

* * * *

Also, an suggestion:

If you guys made it possible to select/turnoff individual WTFZombies zeds then you could combine/mix them with other mutators (without WTFmut), like the SuperZombies mutator, fx. That'd be very cool. :D Like I want to try to use the ironclot from this mod with the SuperZombies mutator, but cannot, even though it should work with any conflicts (I think, at least).

The UZ2 files go to your redirect.

As for the individual zeds, if you have a mutator that loads custom zeds, then you can recompile for the ones you want or not, or use the sandbox.
 

Proxyhat

FNG / Fresh Meat
Aug 17, 2012
84
2
0
The UZ2 files go to your redirect.

As for the individual zeds, if you have a mutator that loads custom zeds, then you can recompile for the ones you want or not, or use the sandbox.
I take it that this 'redirect' is a folder? I haven't got it, anyhow, but maybe that's because it's only part of the standalone server? I am just using the built-in server type. I do try to use Google, ofc, but no luck.

Also, there doesn't seem to be a source code for download that I can recompile.

Thanks
 
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EpharGy

FNG / Fresh Meat
Jan 3, 2011
1,352
63
0
Australia
www.sykosis.co.uk
I take it that this 'redirect' is a folder? I haven't got it, anyhow, but maybe that's because it's only part of the standalone server? I am just using the built-in server type. I do try to use Google, ofc, but no luck.

Also, there doesn't seem to be a source code for download that I can recompile.

Thanks
Its a directory that is web accessible at another location, so your not downloading the content really slowly from the game server.

If your using the inbuilt KF listen/dedicated, you should still be able to set that up in your killingfloor.ini, please go see the Setting up a dedicated threads in regards to redirects.

The creator of WTF has said anyone is free to modify as they wish, so go decompile it, make your changes, rename and compile. Go check the creating a mutator threads to learn if you need to.
 

Proxyhat

FNG / Fresh Meat
Aug 17, 2012
84
2
0
Its a directory that is web accessible at another location, so your not downloading the content really slowly from the game server.

If your using the inbuilt KF listen/dedicated, you should still be able to set that up in your killingfloor.ini, please go see the Setting up a dedicated threads in regards to redirects.

The creator of WTF has said anyone is free to modify as they wish, so go decompile it, make your changes, rename and compile. Go check the creating a mutator threads to learn if you need to.
I see. And thanks. It makes perfect sense for 24/7 servers with many different players, at least.

But then it isn't really something that I need to just play it with a few friends, right? The files will just be downloaded a little slower, which doesn't mean a thing in this scenario.
 
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ThePatriarch

FNG / Fresh Meat
Apr 15, 2011
97
31
0
Biotics Lab
Try not to spam the same question over and over :)

well if i dont....................then it gets passed over by others replies:rolleyes:
Prox-

thanks man, yeah i just want to use the weps and the hatriarch from the mut ...................hope this works
 
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Proxyhat

FNG / Fresh Meat
Aug 17, 2012
84
2
0
To use the custom perks with WTFMut do I just install venilla/untouched ServerPeaks V6.0?