KF-WickedCityBETA1

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nath2009uk

FNG / Fresh Meat
May 25, 2009
1,368
174
0
England, UK
Pure win, but the grey fog ruins it D: And I hate the close spawning (not the speed, they just seem to spawn close from the vid).

Darken the shade of the grey and increase the spawn distance?
 

kingshinobi

FNG / Fresh Meat
Jul 9, 2009
271
21
0
germany
www.kshino.2page.de
shino

shino

I played this map with dex, wingless and swift yet. Was very nice. The basic layout is great for kf since we only got 1-2 city maps like westlonden yet. The map really looks dark and dirty. The underground stuff is also well fitting in a bit like in kf-wretched. Gameplay wise the map is pretty intense. The only thing i would change b4 final is some more optimizing here and there like antiportals in buildings/walls, maybe some tighter fog or cull distance on far away buildings. All in all a good map dex. keep up the good work :rolleyes:
 

dextronaut

FNG / Fresh Meat
Jun 26, 2009
2,435
128
0
Pacific Northwest
Pure win, but the grey fog ruins it D: And I hate the close spawning (not the speed, they just seem to spawn close from the vid).

Darken the shade of the grey and increase the spawn distance?

ive darkened the fog :p but the spawn distance, the maps REALLY small, so it doesnt take them long to make their way around. also worth mentioning, there are spawns literally everywhere
 
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YoYoBatty

FNG / Fresh Meat
Dec 17, 2009
3,459
2,502
0
Canada
Dude you know how much help this is for my remake of KF 1.0 SinglePlayer campaign, you practically did half the job thanks to you!
 
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