Map Name: KF-Trapped
Beta Number: 1.1 (This map was updated 06.08.2009)
Playable: Yes
Here is my first published map. When I started with this I had only the basic knowledge. Now I feel I know a lot more...
I decided to do a level that floats in the middle of nothing because it was easy to do. I also wanted to add lots of traps and moving objects. Unfortunately, many of them did not make it to this version but there are some anyway. So be careful.
Since it is my first real map it is crappy and I know it. If people like it I may upgrade it and maybe it reaches it's final version some day.
Levers that this map uses are from Olde-Tower-map. I did not create them.
Here some screenshots:
Download link: Download KF-Trapped-BetaV11 HERE.
Map has been updated. Biggest fix was AI pathing. I also fixed the secret room levers, so you can actually open the secret room door again after it has closed.
Beta Number: 1.1 (This map was updated 06.08.2009)
Playable: Yes
Here is my first published map. When I started with this I had only the basic knowledge. Now I feel I know a lot more...
I decided to do a level that floats in the middle of nothing because it was easy to do. I also wanted to add lots of traps and moving objects. Unfortunately, many of them did not make it to this version but there are some anyway. So be careful.
Since it is my first real map it is crappy and I know it. If people like it I may upgrade it and maybe it reaches it's final version some day.
Levers that this map uses are from Olde-Tower-map. I did not create them.
Here some screenshots:
Download link: Download KF-Trapped-BetaV11 HERE.
Map has been updated. Biggest fix was AI pathing. I also fixed the secret room levers, so you can actually open the secret room door again after it has closed.
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