KF-TheOffice

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xjames0x

FNG / Fresh Meat
May 27, 2009
354
2
0
Droitwich, England
 

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Last edited:

F6Knight

FNG / Fresh Meat
May 15, 2009
149
14
0
Belgium
Lol, I just tried your map and found the Broken Pipe that got replaced by the Machete just before release.
Was that an intentional spawn on your map or an oversight?

It also looked like a huge metal pipe on the ground. I was wondering, what the hell am i supposed to do with that huge glowing pipe. Then I ran over it and picked it up (it had normal size when wielding it luckily ^^)

You can even decapitate clots with it. pretty hilarious
 

Duke Striter

FNG / Fresh Meat
May 2, 2009
185
1
0
I think this map could be good but it needs more work. I only see two spawn points one for normal specimens and one for crawlers. If I stand on the couch and look at the normal spawn then I get almost nothing but crawlers and a very slow spawn.I think the pipe in the hallway is way out of place and some of the other things in the map really don;t fit an office. this also doesn't feel like a smaller version of kf-offices at all.
 

xjames0x

FNG / Fresh Meat
May 27, 2009
354
2
0
Droitwich, England
Well as i said this is my first map and i was mostly just testing UnrealEd but then decided to polish it off and see what the community thought of it.

p.s Oh yes the pipe was put there intentionally xD.
 

Sw4Mp

FNG / Fresh Meat
May 28, 2009
9
0
0
#$"#%"%""---- .....

#$"#%"%""---- .....

so.... it is a final map or not? if is not, move to the beta map section.

I think that someone have to make sure that the map's are posting here are really final... otherwise we will fall all into a full server's with unknown beta or even pre-beta non tested maps.

)'= see these pls, before the skirmish begins.
 

JustFilth

FNG / Fresh Meat
May 15, 2009
332
10
0
UK
www.leveldesigner.co.uk
Hi xjames0x,

Just had a quick run on your map in solo mode and enjoyed. I will upload to my server and give it a good go tonite with a few buddies.

Well done trooper.

Cheers Justfilth.
 

RED-FROG

FNG / Fresh Meat
May 17, 2009
167
2
0
Germany
Wow, and you said this was for Hard and Suicidal intended? :S :S LOL

I often found myself trapped in hallways with no way out. xD But I somewhat enjoyed it. It just needs more ways.
Mirror
I got distracted and almost forgotten to add it there. :eek:
 

gusone

FNG / Fresh Meat
May 2, 2009
1,512
270
0
Sidcup
steamcommunity.com
Rather small map with a consequential predictable mob spawn. Now if it was on several floors with lift shafts you could drop down that would be totally different.
 

Maul

FNG / Fresh Meat
Jun 17, 2009
97
35
0
This looks terrible, please don't release unfinished experimental 'learning' content as a final map.
It makes your skill as a mapper doubtful, when you are really only just learning.
It takes a long time to create a map, make sure you can commit to that before you start, or else you might as well not bother.
 

chris1701

FNG / Fresh Meat
Jun 18, 2009
57
0
0
This looks terrible, please don't release unfinished experimental 'learning' content as a final map.
It makes your skill as a mapper doubtful, when you are really only just learning.
It takes a long time to create a map, make sure you can commit to that before you start, or else you might as well not bother.


I think the problem comes the spawn point, because players always camp the pipe which spawn crawlers. Almost every time only one point spawn some mobs, it didn't cause any challenge for us, is there any way to increase the spawn point